- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading;
- namespace HNWD.LatticeScreen
- {
- public struct tagBitmapSource
- {
- public ushort type ;
- public ushort version ;
- public ulong size ;
- public char[] pdata;
- }
- }
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