tcp_model.h 5.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198
  1. /*
  2. * tcp_model.h
  3. *
  4. * Created on: 2022年10月6日
  5. * Author: Allen
  6. */
  7. #ifndef JNI_NET_TCP_MODEL_H_
  8. #define JNI_NET_TCP_MODEL_H_
  9. #include <string>
  10. #include "net.h"
  11. #include "json/json.h"
  12. class TcpType{
  13. public:
  14. inline static std::string OTHER = "OTHER";
  15. inline static std::string VOICE = "VOICE";
  16. inline static std::string SOS = "SOS";
  17. inline static std::string REINFORCE = "REINFORCE";
  18. inline static std::string EVENT = "EVENT";
  19. inline static std::string DEVICE = "DEVICE";
  20. inline static std::string DATA = "DATA";
  21. inline static std::string TIME = "TIME";
  22. inline static std::string SIDE = "SIDE";
  23. inline static std::string CALLBACK = "CALLBACK";
  24. /** 床旁交互Tcp类型 **/
  25. inline static std::string SIGN_IN = "SIGN_IN";
  26. inline static std::string POSITION = "POSITION";
  27. inline static std::string COUNTDOWN = "COUNTDOWN";
  28. inline static std::string ROOMCHECK = "ROOMCHECK";
  29. inline static std::string SCREEN_TIP = "SCREEN_TIP";
  30. inline static std::string AUTH = "AUTH";
  31. /** 智能家电交互Tcp类型 **/
  32. inline static std::string CURTAIN = "CURTAIN";
  33. inline static std::string SWITCH = "SWITCH";
  34. };
  35. class VoiceAction {
  36. public:
  37. inline static std::string CALL = "CALL";
  38. inline static std::string ACCEPT = "ACCEPT";
  39. inline static std::string REJECT = "REJECT";
  40. inline static std::string CALLING = "CALLING";
  41. inline static std::string TRANSFER = "TRANSFER";
  42. inline static std::string HANDOFF = "HANDOFF";
  43. inline static std::string CANCEL = "CANCEL";
  44. inline static std::string SUCCESS = "SUCCESS";
  45. inline static std::string FAILED = "FAILED";
  46. inline static std::string CANCEL_BY_DOOR = "CANCEL_BY_DOOR";
  47. };
  48. class SosAction {
  49. public:
  50. inline static std::string CALL = "CALL";
  51. inline static std::string CANCEL = "CANCEL";
  52. };
  53. class EventAction {
  54. public:
  55. inline static std::string KEY_CLICK = "KEY_CLICK"; // 按键事件
  56. inline static std::string RESPONSE = "RESPONSE"; // 响应
  57. inline static std::string RECEIVED = "RECEIVED";
  58. inline static std::string CANCEL = "CANCEL";
  59. inline static std::string CANCEL_CONFIRM = "CANCEL_CONFIRM";
  60. inline static std::string COMPLETED = "COMPLETED";
  61. inline static std::string NO_TARGET = "NO_TARGET";
  62. inline static std::string NO_MATCH = "NO_MATCH";
  63. };
  64. class DeviceAction {
  65. public:
  66. inline static std::string RESTART = "RESTART";
  67. inline static std::string REBOOT = "REBOOT";
  68. inline static std::string CONNECT = "CONNECT";
  69. inline static std::string APP_UPDATE = "APP_UPDATE";
  70. inline static std::string DEVICE_REFRESH = "DEVICE_REFRESH";
  71. inline static std::string SYSTEM_SETTING = "SYSTEM_SETTING";
  72. inline static std::string SERVER_CHANGE = "SERVER_CHANGE";
  73. inline static std::string POWER_RESET = "POWER_RESET";
  74. };
  75. class DataAction {
  76. public:
  77. inline static std::string REFRESH = "REFRESH";
  78. };
  79. class ReinforceAction {
  80. public:
  81. inline static std::string CALL="CALL";
  82. inline static std::string RESPONSED="RESPONSED";
  83. };
  84. class TimeAction {
  85. public:
  86. inline static std::string SYNC = "SYNC";
  87. };
  88. class SideAction {
  89. public:
  90. inline static std::string CALL = "CALL"; // 呼叫
  91. inline static std::string ACCEPT = "ACCEPT"; // 接听
  92. inline static std::string CANCEL = "CANCEL"; // 取消
  93. inline static std::string SOS_CALL = "SOS_CALL"; // sos呼叫
  94. inline static std::string SOS_CANCEL = "SOS_CANCEL"; // sos取消
  95. inline static std::string NURSING = "NURSING"; // 护理
  96. inline static std::string NURSING_END = "NURSING_END"; // 护理结束
  97. };
  98. class CallbackAction {
  99. public:
  100. inline static std::string ACK = "ACK"; // 反馈
  101. inline static std::string SUCCESS = "SUCCESS"; // 同步
  102. inline static std::string FAILED = "FAILED"; // 失败
  103. };
  104. class SignInAction {
  105. public:
  106. inline static std::string SIGN_IN = "SIGN_IN"; // 发起签到
  107. inline static std::string SIGN_IN_SUCCESS = "SIGN_IN_SUCCESS"; // 签到成功
  108. inline static std::string SIGN_IN_FAILED = "SIGN_IN_FAILED"; // 签到失败
  109. };
  110. class PositionAction {
  111. public:
  112. inline static std::string POSITION_START = "POSITION_START"; // 定位开始
  113. inline static std::string POSITION_END = "POSITION_END"; // 结束定位
  114. };
  115. class CountdownAction {
  116. public:
  117. inline static std::string START = "START"; // 倒计时开始
  118. inline static std::string END = "END"; // 倒计时结束
  119. inline static std::string CANCEL = "CANCEL"; // 倒计时取消
  120. };
  121. class RoomCheckAction {
  122. public:
  123. inline static std::string START = "START"; // 巡房开始
  124. inline static std::string END = "END"; // 巡房结束
  125. };
  126. class ScreenTipAction {
  127. public:
  128. inline static std::string START = "START"; // 提示语开始
  129. inline static std::string QUIT = "QUIT"; // 提示语退出
  130. };
  131. class AuthAction {
  132. public:
  133. inline static std::string LOGIN = "LOGIN"; // 登录
  134. inline static std::string LOGOUT = "LOGOUT"; // 退出登录
  135. };
  136. class CurtainAction {
  137. public:
  138. inline static std::string QUERY = "QUERY"; // 查询
  139. inline static std::string COMMON = "COMMON"; // 动作
  140. inline static std::string SUCCESS = "SUCCESS"; // 成功
  141. inline static std::string FAILED = "FAILED"; // 失败
  142. };
  143. class SwitchAction {
  144. public:
  145. inline static std::string QUERY = "QUERY"; // 查询
  146. inline static std::string COMMON = "COMMON"; // 动作
  147. inline static std::string SUCCESS = "SUCCESS"; // 成功
  148. inline static std::string FAILED = "FAILED"; // 失败
  149. };
  150. class TcpAction{
  151. VoiceAction voiceAction;
  152. };
  153. struct TcpModel{
  154. std::string tid;
  155. std::string type;
  156. std::string action;
  157. int from_id;
  158. int to_id;
  159. std::string data = "";
  160. Json::Value json = NULL;
  161. };
  162. std::string getTcpModelString(TcpModel model);
  163. TcpModel getTcpModel(byte* inBytes);
  164. void sendTcpModel(TcpModel tcpModel);
  165. #endif /* JNI_NET_TCP_MODEL_H_ */