startLogic.cc 29 KB

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  1. #pragma once
  2. #include "uart/ProtocolSender.h"
  3. #include "uart/UartContext.h"
  4. #include "core/utilities.h"
  5. #include "edge/call_log.h"
  6. #include "net/tcp_client.h"
  7. #include "net/tcp_model.h"
  8. #include "utils/GpioHelper.h"
  9. #include "utils/TimeHelper.h"
  10. #include "utils/BrightnessHelper.h"
  11. #include <time.h>
  12. #include <thread>
  13. #include <string>
  14. #include <unistd.h>
  15. #include <sys/reboot.h>
  16. #include "service/BusinessConfig.h"
  17. static bool isRestartTimerRegistered = false;
  18. static bool isHelpTimerRegistered = false;
  19. static bool sosTimerRegistered = true;
  20. static bool isSleepTimerRegistered = false; // 是否开启息屏定时任务
  21. static bool isSleep = false; // 是否在息屏
  22. #define HELP_TIMER_HANDLE 3 // 增援的定时器id
  23. #define SOS_CLICK_TIME_HANDLE 4 // sos的定时器id
  24. #define SOS_LAMP_TIME_HANDLE 5 // sos的门灯定时器id
  25. #define NURSING_TIME_HANDLE 6 // 护理的定时器id
  26. #define EVENT_TIME_HANDLE 8 // 事件定时器
  27. #define SLEEP_STRAT_TIME_HANDLE 9 // 息屏
  28. #define SYS_RESTART 10 // 重启
  29. namespace {
  30. std::string uilogic[] = {
  31. "testActivity",
  32. "ui3Activity"
  33. };
  34. void CloseUi();
  35. int feed_dogs = 0;
  36. void PrintCallLog() {
  37. CallLogEntries entries;
  38. int ret = GetCallLog(&entries);
  39. LOGD("GetCallRecord %d", ret);
  40. for (auto r : entries) {
  41. LOGD("id=%d, uri=%s, contact=%s,duration=%d,created_at=%d",
  42. r.id, r.uri.c_str(), r.contact.c_str(), r.duration, r.created_at);
  43. }
  44. }
  45. void OnCallStateChanged(voip::Telephone* telephone, int call_id, voip::State state) {
  46. LOGD("call state = %d", state);
  47. if (state == voip::STATE_CALL_INCOMING
  48. || state == voip::STATE_CALL_CALLING
  49. || state == voip::STATE_CALL_CONFIRMED) {
  50. if (StoragePreferences::getString(STORE_SIGNAL_TYPE, SIGNAL_TYPE) == "SIP"){
  51. //EASYUICONTEXT->goHome();
  52. EASYUICONTEXT->openActivity("callActivity");
  53. CloseUi();
  54. }
  55. voip::CallInfo info = GetTelephone()->GetCallInfo();
  56. LOGD("info.id == %d", info.id);
  57. LOGD("info.remote_uri == %s", info.remote_uri.c_str());
  58. LOGD("info.remote_contact == %s", info.remote_contact.c_str());
  59. if (state == voip::STATE_CALL_INCOMING) {
  60. if (telephone->GetCallCount() > 1) {
  61. LOGD("call count > 1, return");
  62. telephone->Hangup(call_id, voip::SIP_STATUS_CODE_BUSY_HERE);
  63. return;
  64. }
  65. //提前显示视频
  66. if (StoragePreferences::getString(STORE_SIGNAL_TYPE, SIGNAL_TYPE) == "SIP"){
  67. telephone->Answer(call_id, voip::SIP_STATUS_CODE_PROGRESS);
  68. telephone->Answer();
  69. } else {
  70. acceptSIP();
  71. }
  72. }
  73. }
  74. if (state == voip::STATE_CALL_DISCONNECTED) {
  75. if (telephone->GetCallCount() > 1) {
  76. LOGD("call count > 1, return");
  77. return;
  78. }
  79. if (StoragePreferences::getString(STORE_SIGNAL_TYPE, SIGNAL_TYPE) == "SIP"){
  80. EASYUICONTEXT->goHome();
  81. }
  82. //保存通话记录
  83. voip::CallInfo info = telephone->GetCallInfo(call_id);
  84. CallLogEntry entry;
  85. entry.uri = info.remote_uri;
  86. entry.contact = info.remote_contact;
  87. entry.duration = info.duration/1000;
  88. if (0 != PutCallLog(entry)) {
  89. LOGE("保存通话记录失败");
  90. }
  91. int n = GetCallLogCount();
  92. if (n > CALL_LOG_COUNT_MAX) {
  93. //超过最大通话记录条数,删除旧记录
  94. if (0 != DeleteOldCallLog(n - CALL_LOG_COUNT_MAX)) {
  95. LOGE("删除失败");
  96. }
  97. }
  98. //PrintCallLog();
  99. }
  100. }
  101. void CloseUi() {
  102. for(int i = 0; i < 2; i++){
  103. EASYUICONTEXT->closeActivity(uilogic[i].c_str());
  104. }
  105. }
  106. void setBrightness(){
  107. int dayLight = StoragePreferences::getInt(STORE_DAY_LIGHT,100);
  108. int nightLight = StoragePreferences::getInt(STORE_NIGHT_LIGHT,10);
  109. if (checkIsDay()){
  110. BRIGHTNESSHELPER->setBrightness(dayLight);
  111. } else {
  112. BRIGHTNESSHELPER->setBrightness(nightLight);
  113. }
  114. }
  115. }
  116. // 门灯还原
  117. void doorLampRestoration() {
  118. if (StoragePreferences::getBool(STORE_NURSING_TYPE, false)) {
  119. std::string color = StoragePreferences::getString(STORE_NURSING_COLOR_RGB, "010");
  120. std::string heartStr;
  121. if (color != "" && color.size() == 3) {
  122. heartStr = "DOORLED," + color + "F";
  123. } else {
  124. heartStr = "DOORLED,010F";
  125. }
  126. const char* sendMsg = heartStr.c_str();
  127. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  128. }
  129. else {
  130. // 收到ACCEPT,需要灭灯
  131. // 还原成无灯光的状态
  132. std::string heartStr = "DOORLED,000F";
  133. const char* sendMsg = heartStr.c_str();
  134. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  135. }
  136. }
  137. // 接收tcp消息
  138. void handleMsg(byte* inBytes){
  139. LOGD("TCP received: %s", inBytes);
  140. const char* cstr = reinterpret_cast<const char*>(inBytes);
  141. string str = cstr;
  142. if (str == "1"){
  143. LOGD("get a heart beat");
  144. return;
  145. }
  146. TcpModel tcpModel;
  147. tcpModel = getTcpModel(inBytes);
  148. LOGD("tcp model: %s, %s", tcpModel.type.c_str(), tcpModel.action.c_str());
  149. if (tcpModel.type == TcpType::OTHER) {
  150. LOGD("trans tcp json failed");
  151. } else if (tcpModel.type == TcpType::TIME) {
  152. if (tcpModel.action == TimeAction::SYNC) {
  153. string serverTime = "";
  154. if (tcpModel.data != ""){
  155. serverTime = tcpModel.data;
  156. } else {
  157. serverTime = tcpModel.json["time"].asString();
  158. }
  159. LOGD("sync time : %s", serverTime.c_str());
  160. time_t timet = stoi(serverTime);
  161. struct tm *t = gmtime(&timet);
  162. char pDate[25];
  163. sprintf(pDate,"%d-%02d-%02d %02d:%02d:%02d",
  164. 1900 + t->tm_year, 1+ t->tm_mon, t->tm_mday,
  165. t->tm_hour + 8,t->tm_min,t->tm_sec);
  166. LOGD("transfered time : %s", pDate);
  167. TimeHelper::setDateTime(pDate);
  168. dataRefresh();
  169. }
  170. } else if (tcpModel.type == TcpType::REINFORCE){
  171. if (tcpModel.action == ReinforceAction::RESPONSED){
  172. //回调
  173. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  174. if (callback.tid != "0"){
  175. callback.onSuccess(tcpModel.json);
  176. }
  177. cancelAutoBtnHelpTimer();
  178. // SetPainterInfo(0xFF37C127, LANGUAGEMANAGER->getValue("HelpResponse"));
  179. // setHelpButton("/button/button_help3.png", false);
  180. // setReinforce(false); // 设置增援状态为true
  181. // //3秒后还原白色
  182. // if (!isHelpTimerRegistered){
  183. // mActivityPtr->registerUserTimer(HELP_TIMER_HANDLE, 3000);
  184. // }
  185. setPainterInfo(StoragePreferences::getInt(STORE_DEVICE_ID,0), 0xFF37C127, LANGUAGEMANAGER->getValue("HelpResponse"), "REINFORCE", "UPDATE", 3);
  186. }
  187. } else if (tcpModel.type == TcpType::DEVICE){
  188. if (tcpModel.action == DeviceAction::APP_UPDATE){ //软件升级
  189. if (isSleep) {
  190. isSleep = false;
  191. BRIGHTNESSHELPER->screenOn();
  192. }
  193. Intent* intent = new Intent();
  194. intent->putExtra(appUpdate, "true");
  195. EASYUICONTEXT->openActivity("DeviceUpdateActivity", intent);
  196. }
  197. else if (tcpModel.action == DeviceAction::RESTART) { // 重启设备
  198. const char* req = "-1";
  199. TcpClient::instance()->sendMsg(req);
  200. sync();
  201. reboot(RB_AUTOBOOT);
  202. }
  203. else if (tcpModel.action == DeviceAction::DEVICE_REFRESH) { // 设备刷新
  204. dataRefresh();
  205. }
  206. else if (tcpModel.action == DeviceAction::SYSTEM_SETTING) { // 修改科室设置
  207. getPartSetting();
  208. }
  209. else if (tcpModel.action == DeviceAction::SERVER_CHANGE) {
  210. StoragePreferences::putString(STORE_GATEWAY, tcpModel.json["server_ip"].asCString());
  211. StoragePreferences::putString(STORE_HTTP_PORT, tcpModel.json["server_port"].asCString());
  212. const char* req = "-1";
  213. TcpClient::instance()->sendMsg(req);
  214. //重启
  215. sync();
  216. reboot(RB_AUTOBOOT);
  217. }
  218. } else if (tcpModel.type == TcpType::DATA){
  219. if (tcpModel.action == DataAction::REFRESH){ // 刷新数据
  220. dataRefresh();
  221. }
  222. } else if (tcpModel.type == TcpType::VOICE){
  223. if (tcpModel.action == VoiceAction::FAILED){
  224. callActivityFinish(CallFinishType::FAILED);
  225. } else if (tcpModel.action == VoiceAction::SUCCESS){
  226. CallingStatus::instance()->setTcpModel(tcpModel); // 只有呼叫成功才闪红灯
  227. std::string heartStr = "DOORLED,200F"; // 红灯闪烁
  228. const char* sendMsg = heartStr.c_str();
  229. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  230. } else if (tcpModel.action == VoiceAction::ACCEPT){
  231. if (CallingStatus::instance()->busy()){
  232. CallingStatus::instance()->setTcpModel(tcpModel);
  233. std::string toSipId = tcpModel.json["toSipId"].asString();
  234. callActivityFinish(CallFinishType::ACCEPT);
  235. //接听
  236. buildSIP(toSipId);
  237. }
  238. // 还原成无灯光的状态
  239. std::string heartStr = "DOORLED,000F";
  240. const char* sendMsg = heartStr.c_str();
  241. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  242. } else if (tcpModel.action == VoiceAction::REJECT){
  243. if (CallingStatus::instance()->busy()){
  244. callActivityFinish(CallFinishType::REJECT);
  245. // 还原成无灯光的状态
  246. std::string heartStr = "DOORLED,000F";
  247. const char* sendMsg = heartStr.c_str();
  248. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  249. }
  250. } else if (tcpModel.action == VoiceAction::CANCEL){
  251. //CallingStatus::instance()->setTcpModel(tcpModel);
  252. if (CallingStatus::instance()->busy()){
  253. callActivityFinish(CallFinishType::CANCEL);
  254. }
  255. } else if (tcpModel.action == VoiceAction::CALLING){
  256. //CallingStatus::instance()->setTcpModel(tcpModel);
  257. //对方忙线
  258. callActivityFinish(CallFinishType::BUSY);
  259. } else if (tcpModel.action == VoiceAction::CALL){
  260. //我方忙线判断
  261. if (CallingStatus::instance()->busy()){
  262. sendVoiceTcp(VoiceAction::CALLING, tcpModel, tcpModel.from_id);
  263. } else {
  264. CallingStatus::instance()->setTcpModel(tcpModel);
  265. //来电话了
  266. Intent* intent = new Intent();
  267. intent->putExtra(isOutgoing, "false");
  268. intent->putExtra(audioOnly, "true");
  269. EASYUICONTEXT->openActivity("callActivity", intent);
  270. }
  271. } else if (tcpModel.action == VoiceAction::HANDOFF){
  272. //判断 是否同一个对话
  273. long iId = CallingStatus::instance()->getInteractionId();
  274. if (iId > 0 && CallingStatus::instance()->busy()){
  275. long inId = tcpModel.json["id"].asInt();
  276. if (iId == inId && CallingStatus::instance()->busy()){
  277. callActivityFinish(CallFinishType::HANDOFF);
  278. }
  279. }
  280. }
  281. }
  282. else if (tcpModel.type == TcpType::SOS) {
  283. if (tcpModel.action == SosAction::CANCEL) {
  284. // SOS还原成无灯光的状态
  285. std::string heartStr = "ULED,0F";
  286. const char* sendMsg = heartStr.c_str();
  287. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  288. // 门灯还原成无灯光的状态
  289. std::string heartStr2 = "DOORLED,000F";
  290. const char* sendMsg2 = heartStr2.c_str();
  291. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  292. mActivityPtr->unregisterUserTimer(SOS_LAMP_TIME_HANDLE);
  293. }
  294. }
  295. else if (tcpModel.type == TcpType::SIDE) {
  296. if (tcpModel.action == SideAction::NURSING) {
  297. // 将tcpModel缓存起来
  298. setNursingTcpModel(tcpModel);
  299. // 收到nursing,需要把通话给挂断了
  300. voip::CallInfo info = GetTelephone()->GetCallInfo();
  301. LOGD("info state = %d",info.state);
  302. if (info.state == voip::STATE_CALL_CALLING
  303. || info.state == voip::STATE_CALL_CALLING
  304. || info.state == voip::STATE_CALL_CONFIRMED){
  305. TcpModel storeModel = CallingStatus::instance()->getTcpModel();
  306. //只回传iId
  307. storeModel.data = storeModel.json["id"].asString();
  308. sendVoiceTcp(VoiceAction::HANDOFF, storeModel, storeModel.from_id);
  309. GetTelephone()->Hangup(info.id, voip::SIP_STATUS_CODE_DECLINE);
  310. GetTelephone()->Hangup();
  311. EASYUICONTEXT->goBack();
  312. }
  313. std::string color = StoragePreferences::getString(STORE_NURSING_COLOR_RGB, "010");
  314. std::string heartStr;
  315. if (color != "" && color.size() == 3) {
  316. heartStr = "DOORLED," + color + "F";
  317. } else {
  318. heartStr = "DOORLED,010F";
  319. }
  320. const char* sendMsg = heartStr.c_str();
  321. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  322. // 删除这个定时器
  323. mActivityPtr->unregisterUserTimer(NURSING_TIME_HANDLE);
  324. LOGD("收到服务器返回的消息,关闭Nursing的定时器");
  325. }
  326. else if (tcpModel.action == SideAction::NURSING_END) {
  327. // 收到nursing_end
  328. std::string heartStr = "DOORLED,000F";
  329. const char* sendMsg = heartStr.c_str();
  330. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  331. }
  332. else if (tcpModel.action == SideAction::CALL) {
  333. // 收到CALL,需要亮红灯
  334. std::string heartStr = "DOORLED,200F"; // 红灯闪烁
  335. const char* sendMsg = heartStr.c_str();
  336. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  337. int deviceId = tcpModel.from_id;
  338. string fromFrameFullName = tcpModel.json["fromFrameFullName"].asString();
  339. setPainterInfo(deviceId, 0xFF2F9DF1, fromFrameFullName + " " + LANGUAGEMANAGER->getValue("CallInfo"), "VOICE", "ADD", 60);
  340. }
  341. else if (tcpModel.action == SideAction::ACCEPT) {
  342. // 先处理painterInfoList里的数据
  343. int deviceId = tcpModel.to_id;
  344. setPainterInfo(deviceId, 0xFFFFFFFF, "", "VOICE", "DELETE", 0);
  345. // 获取painterInfoList
  346. Json::Value _painterInfoList = getPainterInfoList();
  347. if (_painterInfoList.size() > 0) { // 如果painterInfoList.size > 0
  348. // 如果列表里还有VOICE,就不修改门灯,直接结束
  349. for (int i = 0; i < _painterInfoList.size(); i++) {
  350. if (_painterInfoList[i]["type"] == "VOICE") {
  351. return;
  352. }
  353. }
  354. }
  355. // 进行门灯还原
  356. doorLampRestoration();
  357. }
  358. else if (tcpModel.action == SideAction::CANCEL) {
  359. int deviceId = tcpModel.from_id;
  360. if (tcpModel.json.size() != 0) {
  361. deviceId = tcpModel.json["fromDeviceId"].asInt();
  362. }
  363. setPainterInfo(deviceId, 0xFFFFFFFF, "", "VOICE", "DELETE", 0);
  364. // 获取painterInfoList
  365. Json::Value _painterInfoList = getPainterInfoList();
  366. if (_painterInfoList.size() > 0) { // 如果painterInfoList.size > 0
  367. // 如果列表里还有VOICE,就不修改门灯,直接结束
  368. for (int i = 0; i < _painterInfoList.size(); i++) {
  369. if (_painterInfoList[i]["type"] == "VOICE") {
  370. return;
  371. }
  372. }
  373. }
  374. // 进行门灯还原
  375. doorLampRestoration();
  376. }
  377. else if (tcpModel.action == SideAction::SOS_CALL) {
  378. // 收到SOS_CALL,需要亮红灯
  379. // SOS亮红灯
  380. string heartStr = "ULED,1F";
  381. // 门灯亮红灯
  382. std::string heartStr2 = "DOORLED,200F";
  383. const char* sendMsg2 = heartStr2.c_str();
  384. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  385. sosTimerRegistered = false;
  386. mActivityPtr->registerUserTimer(SOS_CLICK_TIME_HANDLE, 10000); // 10秒后才能触发
  387. mActivityPtr->registerUserTimer(SOS_LAMP_TIME_HANDLE, 120000); // 2分钟后才能触发
  388. int deviceId = tcpModel.from_id;
  389. string fromFrameFullName = tcpModel.json["fromFrameFullName"].asString();
  390. setPainterInfo(deviceId, 0xFFFF0000, fromFrameFullName + " " + LANGUAGEMANAGER->getValue("SOSCallInfo"), "SOS", "ADD", 120);
  391. }
  392. else if (tcpModel.action == SideAction::SOS_CANCEL) {
  393. int deviceId = tcpModel.to_id;
  394. setPainterInfo(deviceId, 0xFFFFFFFF, "", "SOS", "DELETE", 0);
  395. // 获取painterInfoList
  396. Json::Value _painterInfoList = getPainterInfoList();
  397. if (_painterInfoList.size() > 0) { // 如果painterInfoList.size > 0
  398. // 如果列表里还有VOICE,就不修改门灯,直接结束
  399. for (int i = 0; i < _painterInfoList.size(); i++) {
  400. if (_painterInfoList[i]["type"] == "SOS") {
  401. return;
  402. }
  403. }
  404. }
  405. // 进行门灯还原
  406. doorLampRestoration();
  407. }
  408. }
  409. else if (tcpModel.type == TcpType::CALLBACK) {
  410. if (tcpModel.action == CallbackAction::ACK) {
  411. LOGD("CALLBACK ACK !!!!");
  412. //回调
  413. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  414. if (callback.tid != "0"){
  415. callback.onSuccess(tcpModel.json);
  416. }
  417. }
  418. else if (tcpModel.action == CallbackAction::SUCCESS) {
  419. //回调
  420. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  421. if (callback.tid != "0"){
  422. callback.onSuccess(tcpModel.json);
  423. }
  424. }
  425. else if (tcpModel.action == CallbackAction::FAILED) {
  426. //回调
  427. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  428. if (callback.tid != "0"){
  429. callback.onFalied(tcpModel.json);
  430. }
  431. callActivityFinish(CallFinishType::FAILED);
  432. }
  433. }
  434. }
  435. bool getSleepTimerRegistered() {
  436. return isSleepTimerRegistered;
  437. }
  438. // 触发定时任务
  439. void setSleepTimerRegistered(bool result) {
  440. LOGD("isSleepTimerRegistered = %d", isSleepTimerRegistered);
  441. LOGD("result = %d", result);
  442. if (mActivityPtr == NULL) {
  443. return;
  444. }
  445. if (result != isSleepTimerRegistered) { // 与定时任务不同时,才进行处理
  446. if (isSleepTimerRegistered) { // 与定时任务开关进行判断,如果定时任务开启,那就要关闭
  447. isSleepTimerRegistered = result;
  448. mActivityPtr->unregisterUserTimer(SLEEP_STRAT_TIME_HANDLE); // 关闭定时器
  449. if (isSleep) {
  450. isSleep = false;
  451. BRIGHTNESSHELPER->screenOn();
  452. }
  453. LOGD("关闭息屏");
  454. } else { // 如果定时任务关着,那就要打开
  455. isSleepTimerRegistered = result;
  456. int sleepTime = StoragePreferences::getInt(STORE_SLEEP_TIME, 3);
  457. if (sleepTime > 0) {
  458. mActivityPtr->registerUserTimer(SLEEP_STRAT_TIME_HANDLE, sleepTime * 60 * 1000);
  459. LOGD("开启息屏");
  460. }
  461. }
  462. }
  463. }
  464. void setRestartTimerRegistered(bool result) {
  465. if (mActivityPtr == NULL) {
  466. return;
  467. }
  468. if (result != isRestartTimerRegistered) { // 在传过来的值不相等时,才继续进行
  469. if (!isRestartTimerRegistered) { // 如果是false,那就需要开启
  470. isRestartTimerRegistered = true;
  471. mActivityPtr->registerUserTimer(SYS_RESTART, 180000);
  472. }
  473. else { // 如果是true,那就需要关闭
  474. isRestartTimerRegistered = false;
  475. mActivityPtr->unregisterUserTimer(SYS_RESTART);
  476. dataRefresh();
  477. }
  478. }
  479. }
  480. void scrrenOn() {
  481. isSleep = false;
  482. BRIGHTNESSHELPER->screenOn();
  483. }
  484. //================================= IO 口操作
  485. //紧急按钮灯,明/灭
  486. void setSOS_A5(bool light){
  487. int result = -1;
  488. int slight = light?0:1;
  489. result = GpioHelper::output("A5", slight);
  490. if (result==0){
  491. LOGD("set A5 SOS light %d. success",light);
  492. } else {
  493. LOGD("set A5 SOS light %d. failed",light);
  494. }
  495. }
  496. //A6,A7,A8 RGB灯控制
  497. void setRGB_A678(bool R, bool G, bool B){
  498. int rR = -1, rG = -1, rB = -1;
  499. int sR = R?0:1, sG = G?0:1, sB = B?0:1;
  500. rR = GpioHelper::output("A6", sR);
  501. rG = GpioHelper::output("A7", sG);
  502. rB = GpioHelper::output("A8", sB);
  503. const char *strLog = "set %s light %d. %d";
  504. LOGD(strLog,"A6 R",R, rR);
  505. LOGD(strLog,"A7 G",G, rG);
  506. LOGD(strLog,"A8 B",B, rB);
  507. }
  508. //手柄按钮
  509. class A1GpioListener : public IGpioListener{
  510. public:
  511. bool onGpioEdge(const char *pPin) override {
  512. int state = GpioHelper::input("A1");
  513. LOGD("IGpioListener GPIO IS A1=%d", state);
  514. if (state==0){
  515. voip::CallInfo info = GetTelephone()->GetCallInfo();
  516. //拨打 或 挂断
  517. if (CallingStatus::instance()->busy()){
  518. callActivityFinish(CallFinishType::A1CLICK);
  519. } else {
  520. Intent* intent = new Intent();
  521. intent->putExtra(isOutgoing, "true");
  522. intent->putExtra(audioOnly, "true");
  523. EASYUICONTEXT->openActivity("callActivity", intent);
  524. }
  525. }
  526. return true;
  527. }
  528. void onGpioError(const char *pPin, int error) override {
  529. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  530. }
  531. };
  532. //7寸面板,呼出
  533. class A2GpioListener : public IGpioListener{
  534. public:
  535. bool onGpioEdge(const char *pPin) override {
  536. int state = GpioHelper::input("A2");
  537. LOGD("IGpioListener GPIO IS A2=%d", state);
  538. if (state==0){
  539. //拨打 或 接听
  540. }
  541. return true;
  542. }
  543. void onGpioError(const char *pPin, int error) override {
  544. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  545. }
  546. };
  547. //7寸面板,挂断
  548. class A3GpioListener : public IGpioListener{
  549. public:
  550. bool onGpioEdge(const char *pPin) override {
  551. int state = GpioHelper::input("A3");
  552. LOGD("IGpioListener GPIO IS A3=%d", state);
  553. if (state==0){
  554. //挂断
  555. }
  556. return true;
  557. }
  558. void onGpioError(const char *pPin, int error) override {
  559. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  560. }
  561. };
  562. //紧急按钮
  563. class A4GpioListener : public IGpioListener{
  564. public:
  565. bool onGpioEdge(const char *pPin) override {
  566. int state = GpioHelper::input("A4");
  567. LOGD("IGpioListener GPIO IS A4=%d", state);
  568. if (state==0){
  569. //发出
  570. setSOS_A5(true);
  571. }
  572. return true;
  573. }
  574. void onGpioError(const char *pPin, int error) override {
  575. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  576. }
  577. };
  578. /**
  579. * 注册定时器
  580. * 填充数组用于注册定时器
  581. * 注意:id不能重复
  582. */
  583. static S_ACTIVITY_TIMEER REGISTER_ACTIVITY_TIMER_TAB[] = {
  584. {1, 5000},
  585. {2, 30*1000}
  586. };
  587. /**
  588. * 当界面构造时触发
  589. */
  590. static void onUI_init(){
  591. //IO监测
  592. IGpioListener *iGpioListenerA1 = new A1GpioListener();
  593. GpioHelper::registerGpioListener("A1", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  594. IGpioListener *iGpioListenerA2 = new A2GpioListener();
  595. GpioHelper::registerGpioListener("A2", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  596. IGpioListener *iGpioListenerA3 = new A3GpioListener();
  597. GpioHelper::registerGpioListener("A3", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  598. IGpioListener *iGpioListenerA4 = new A4GpioListener();
  599. GpioHelper::registerGpioListener("A4", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  600. //TCP启动
  601. TcpClient::instance()->startTcp();
  602. //监听SIP信令
  603. GetTelephone()->AddCallStateListener(OnCallStateChanged);
  604. //请求版本号
  605. // if(UartContext::Uart3IsOpen()) {
  606. // string heartStr = "ASK,VNF-0";
  607. // const char* sendMsg = heartStr.c_str();
  608. // sendProtocolTo(UART_TTYS3, (byte*)(sendMsg), strlen(sendMsg));
  609. // }
  610. #if 0
  611. std::thread backend([](){
  612. while (true) {
  613. if (feed_dogs > 0) {
  614. --feed_dogs;
  615. LOGD("feed");
  616. int ret = GpioHelper::output("GPIO_2", 1); //拉高
  617. if (ret != 0) {
  618. LOGE("GPIO操作失败");
  619. }
  620. usleep(1000 * 20);
  621. ret = GpioHelper::output("GPIO_2", 0); //拉低
  622. if (ret != 0) {
  623. LOGE("GPIO操作失败");
  624. }
  625. }
  626. usleep(1000 * 1000);
  627. }
  628. });
  629. backend.detach();
  630. #endif
  631. }
  632. /**
  633. * 当切换到该界面时触发
  634. */
  635. static void onUI_intent(const Intent *intentPtr) {
  636. if (intentPtr != NULL) {
  637. //TODO
  638. }
  639. }
  640. /*
  641. * 当界面显示时触发
  642. */
  643. static void onUI_show() {
  644. //进入主界面
  645. EASYUICONTEXT->openActivity("mainActivity");
  646. }
  647. /*
  648. * 当界面隐藏时触发
  649. */
  650. static void onUI_hide() {
  651. }
  652. /*
  653. * 当界面完全退出时触发
  654. */
  655. static void onUI_quit() {
  656. }
  657. /**
  658. * 串口数据回调接口
  659. */
  660. static void onProtocolDataUpdate(const SProtocolData &data) {
  661. LOGD("cmd = %s", data.cmd.c_str());
  662. if (data.state!=""){
  663. LOGD("state = %s",data.state.c_str());
  664. }
  665. // if (data.msg != ""){
  666. // LOGD("msg = %s", data.msg.c_str());
  667. // }
  668. if(UartContext::Uart3IsOpen()) { // 如果是true,表示串口打开了
  669. string heartStr;
  670. //按下
  671. if (data.state=="0"){ // 0表示正被按下,1表示短按松开,2表示长按松开。
  672. if (data.cmd == "KEY5") { // key5是面板拨号按钮
  673. if (!StoragePreferences::getInt(STORE_SCREEN_LIGHT, 0)) {
  674. if (isSleep) {
  675. scrrenOn();
  676. }
  677. else {
  678. voip::CallInfo info = GetTelephone()->GetCallInfo();
  679. //拨打 或 挂断
  680. if (CallingStatus::instance()->busy()){
  681. callActivityFinish(CallFinishType::A1CLICK);
  682. } else {
  683. Intent* intent = new Intent();
  684. intent->putExtra(isOutgoing, "true");
  685. intent->putExtra(audioOnly, "true");
  686. EASYUICONTEXT->openActivity("callActivity", intent);
  687. }
  688. }
  689. }
  690. else {
  691. scrrenOn();
  692. voip::CallInfo info = GetTelephone()->GetCallInfo();
  693. //拨打 或 挂断
  694. if (CallingStatus::instance()->busy()){
  695. callActivityFinish(CallFinishType::A1CLICK);
  696. } else {
  697. Intent* intent = new Intent();
  698. intent->putExtra(isOutgoing, "true");
  699. intent->putExtra(audioOnly, "true");
  700. EASYUICONTEXT->openActivity("callActivity", intent);
  701. }
  702. }
  703. }
  704. else if (data.cmd == "KEY6"){ // key6是手柄触发,手柄只有呼叫和挂断功能,没有取消功能,防止用户不停地按
  705. if (!StoragePreferences::getInt(STORE_SCREEN_LIGHT, 0)) {
  706. if (isSleep) {
  707. scrrenOn();
  708. }
  709. else {
  710. voip::CallInfo info = GetTelephone()->GetCallInfo();
  711. //拨打 或 挂断
  712. if (CallingStatus::instance()->busy()){
  713. callActivityFinish(CallFinishType::KEY6_CLICK);
  714. } else {
  715. Intent* intent = new Intent();
  716. intent->putExtra(isOutgoing, "true");
  717. intent->putExtra(audioOnly, "true");
  718. EASYUICONTEXT->openActivity("callActivity", intent);
  719. }
  720. }
  721. }
  722. else {
  723. scrrenOn();
  724. voip::CallInfo info = GetTelephone()->GetCallInfo();
  725. //拨打 或 挂断
  726. if (CallingStatus::instance()->busy()){
  727. callActivityFinish(CallFinishType::KEY6_CLICK);
  728. } else {
  729. Intent* intent = new Intent();
  730. intent->putExtra(isOutgoing, "true");
  731. intent->putExtra(audioOnly, "true");
  732. EASYUICONTEXT->openActivity("callActivity", intent);
  733. }
  734. }
  735. }
  736. else if (data.cmd == "KEY7"){ // key7是紧急按钮
  737. if (isSleep) {
  738. scrrenOn();
  739. }
  740. if (sosTimerRegistered) {
  741. LOGD("TCP -> SOS_CALL");
  742. TcpModel tcpModel;
  743. tcpModel.type = TcpType::SOS;
  744. tcpModel.action = SosAction::CALL;
  745. tcpModel.from_id = StoragePreferences::getInt(STORE_DEVICE_ID, 0);
  746. std::string req = getTcpModelString(tcpModel);
  747. LOGD("TCP SOS_CALL : %s",req.c_str());
  748. TcpClient::instance()->sendMsg(req.c_str());
  749. // SOS亮红灯
  750. heartStr = "ULED,1F";
  751. // 门灯亮红灯
  752. std::string heartStr2 = "DOORLED,200F";
  753. const char* sendMsg2 = heartStr2.c_str();
  754. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  755. sosTimerRegistered = false;
  756. mActivityPtr->registerUserTimer(SOS_CLICK_TIME_HANDLE, 10000); // 10秒后才能触发
  757. mActivityPtr->registerUserTimer(SOS_LAMP_TIME_HANDLE, 120000); // 2分钟后才能触发
  758. }
  759. }
  760. else if (data.cmd == "KEY<") { //下左3,红
  761. if (isSleep) {
  762. scrrenOn();
  763. }
  764. heartStr = "DOORLED,100F";
  765. }
  766. else if (data.cmd == "KEY>") { // key>是面板挂断按钮
  767. if (!StoragePreferences::getInt(STORE_SCREEN_LIGHT, 0)) {
  768. if (isSleep) {
  769. scrrenOn();
  770. }
  771. else {
  772. voip::CallInfo info = GetTelephone()->GetCallInfo();
  773. //拨打 或 挂断
  774. if (CallingStatus::instance()->busy()){
  775. callActivityFinish(CallFinishType::A1CLICK);
  776. heartStr = "DOORLED,000F";
  777. const char* sendMsg = heartStr.c_str();
  778. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  779. }
  780. }
  781. }
  782. else {
  783. scrrenOn();
  784. voip::CallInfo info = GetTelephone()->GetCallInfo();
  785. //拨打 或 挂断
  786. if (CallingStatus::instance()->busy()){
  787. callActivityFinish(CallFinishType::A1CLICK);
  788. heartStr = "DOORLED,000F";
  789. const char* sendMsg = heartStr.c_str();
  790. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  791. }
  792. }
  793. }
  794. else if (data.cmd == "KEY;"){ //下左4,白
  795. if (isSleep) {
  796. scrrenOn();
  797. }
  798. heartStr = "DOORLED,111F";
  799. }
  800. else {
  801. if (isSleep) {
  802. scrrenOn();
  803. }
  804. heartStr = "DOORLED,000F";
  805. }
  806. // 发送给板子的指令
  807. const char* sendMsg = heartStr.c_str();
  808. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  809. }
  810. }
  811. }
  812. /**
  813. * 定时器触发函数
  814. * 不建议在此函数中写耗时操作,否则将影响UI刷新
  815. * 参数: id
  816. * 当前所触发定时器的id,与注册时的id相同
  817. * 返回值: true
  818. * 继续运行当前定时器
  819. * false
  820. * 停止运行当前定时器
  821. */
  822. static bool onUI_Timer(int id){
  823. switch (id) {
  824. case 1:
  825. {
  826. //定时器跑在UI线程,这里将喂狗标记加1
  827. //++feed_dogs;
  828. //不用心跳
  829. // if(UartContext::Uart3IsOpen()) {
  830. // string heartStr = "HEART,1E";
  831. // const char* sendMsg = heartStr.c_str();
  832. // sendProtocolTo(UART_TTYS3, (byte*)(sendMsg), strlen(sendMsg));
  833. // }
  834. }
  835. break;
  836. case 2: //TCP心跳
  837. {
  838. const char* req = "0";
  839. TcpClient::instance()->sendMsg(req);
  840. }
  841. break;
  842. // case HELP_TIMER_HANDLE:
  843. // {
  844. // SetPainterInfo(0xFFFFFFFF,"");
  845. // setHelpButton("/button/button_help2.png", true);
  846. // setReinforce(false); // 设置增援状态为false
  847. //// //取消计时
  848. //// if (isHelpTimerRegistered) {
  849. //// mActivityPtr->unregisterUserTimer(HELP_TIMER_HANDLE);
  850. //// isHelpTimerRegistered = false;
  851. //// }
  852. // return false;
  853. // }
  854. // break;
  855. case SOS_CLICK_TIME_HANDLE: {
  856. sosTimerRegistered = true;
  857. return false;
  858. }
  859. break;
  860. case SOS_LAMP_TIME_HANDLE: {
  861. // SOS还原成无灯光的状态
  862. std::string heartStr = "ULED,0F";
  863. const char* sendMsg = heartStr.c_str();
  864. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  865. // 门灯还原成无灯光的状态
  866. std::string heartStr2 = "DOORLED,000F";
  867. const char* sendMsg2 = heartStr2.c_str();
  868. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  869. return false;
  870. }
  871. break;
  872. case SLEEP_STRAT_TIME_HANDLE: { // 息屏
  873. if (isSleepTimerRegistered) {
  874. isSleep = true;
  875. BRIGHTNESSHELPER->screenOff();
  876. } else { // 如果是false的话,就需要关闭定时器
  877. isSleep = false;
  878. BRIGHTNESSHELPER->screenOn();
  879. }
  880. }
  881. break;
  882. case SYS_RESTART:
  883. sync();
  884. reboot(RB_AUTOBOOT);
  885. break;
  886. }
  887. return true;
  888. }
  889. /**
  890. * 有新的触摸事件时触发
  891. * 参数:ev
  892. * 新的触摸事件
  893. * 返回值:true
  894. * 表示该触摸事件在此被拦截,系统不再将此触摸事件传递到控件上
  895. * false
  896. * 触摸事件将继续传递到控件上
  897. */
  898. static bool onstartActivityTouchEvent(const MotionEvent &ev) {
  899. switch (ev.mActionStatus) {
  900. case MotionEvent::E_ACTION_DOWN://触摸按下
  901. //LOGD("时刻 = %ld 坐标 x = %d, y = %d", ev.mEventTime, ev.mX, ev.mY);
  902. break;
  903. case MotionEvent::E_ACTION_MOVE://触摸滑动
  904. break;
  905. case MotionEvent::E_ACTION_UP: //触摸抬起
  906. break;
  907. default:
  908. break;
  909. }
  910. return false;
  911. }