startLogic.cc 29 KB

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  1. #pragma once
  2. #include "uart/ProtocolSender.h"
  3. #include "uart/UartContext.h"
  4. #include "core/utilities.h"
  5. #include "edge/call_log.h"
  6. #include "net/tcp_client.h"
  7. #include "net/tcp_model.h"
  8. #include "utils/GpioHelper.h"
  9. #include "utils/TimeHelper.h"
  10. #include "utils/BrightnessHelper.h"
  11. #include <time.h>
  12. #include <thread>
  13. #include <string>
  14. #include <unistd.h>
  15. #include <sys/reboot.h>
  16. #include "service/BusinessConfig.h"
  17. static bool isRestartTimerRegistered = false;
  18. static bool isHelpTimerRegistered = false;
  19. static bool sosTimerRegistered = true;
  20. static bool isSleepTimerRegistered = false; // 是否开启息屏定时任务
  21. static bool isSleep = false; // 是否在息屏
  22. #define HELP_TIMER_HANDLE 3 // 增援的定时器id
  23. #define SOS_CLICK_TIME_HANDLE 4 // sos的定时器id
  24. #define SOS_LAMP_TIME_HANDLE 5 // sos的门灯定时器id
  25. #define NURSING_TIME_HANDLE 6 // 护理的定时器id
  26. #define EVENT_TIME_HANDLE 8 // 事件定时器
  27. #define SLEEP_STRAT_TIME_HANDLE 9 // 息屏
  28. #define SYS_RESTART 10 // 重启
  29. namespace {
  30. std::string uilogic[] = {
  31. "testActivity",
  32. "ui3Activity"
  33. };
  34. void CloseUi();
  35. int feed_dogs = 0;
  36. void PrintCallLog() {
  37. CallLogEntries entries;
  38. int ret = GetCallLog(&entries);
  39. LOGD("GetCallRecord %d", ret);
  40. for (auto r : entries) {
  41. LOGD("id=%d, uri=%s, contact=%s,duration=%d,created_at=%d",
  42. r.id, r.uri.c_str(), r.contact.c_str(), r.duration, r.created_at);
  43. }
  44. }
  45. void OnCallStateChanged(voip::Telephone* telephone, int call_id, voip::State state) {
  46. LOGD("call state = %d", state);
  47. if (state == voip::STATE_CALL_INCOMING
  48. || state == voip::STATE_CALL_CALLING
  49. || state == voip::STATE_CALL_CONFIRMED) {
  50. if (StoragePreferences::getString(STORE_SIGNAL_TYPE, SIGNAL_TYPE) == "SIP"){
  51. //EASYUICONTEXT->goHome();
  52. EASYUICONTEXT->openActivity("callActivity");
  53. CloseUi();
  54. }
  55. voip::CallInfo info = GetTelephone()->GetCallInfo();
  56. LOGD("info.id == %d", info.id);
  57. LOGD("info.remote_uri == %s", info.remote_uri.c_str());
  58. LOGD("info.remote_contact == %s", info.remote_contact.c_str());
  59. if (state == voip::STATE_CALL_INCOMING) {
  60. if (telephone->GetCallCount() > 1) {
  61. LOGD("call count > 1, return");
  62. telephone->Hangup(call_id, voip::SIP_STATUS_CODE_BUSY_HERE);
  63. return;
  64. }
  65. //提前显示视频
  66. if (StoragePreferences::getString(STORE_SIGNAL_TYPE, SIGNAL_TYPE) == "SIP"){
  67. telephone->Answer(call_id, voip::SIP_STATUS_CODE_PROGRESS);
  68. telephone->Answer();
  69. } else {
  70. acceptSIP();
  71. }
  72. }
  73. }
  74. if (state == voip::STATE_CALL_DISCONNECTED) {
  75. if (telephone->GetCallCount() > 1) {
  76. LOGD("call count > 1, return");
  77. return;
  78. }
  79. if (StoragePreferences::getString(STORE_SIGNAL_TYPE, SIGNAL_TYPE) == "SIP"){
  80. EASYUICONTEXT->goHome();
  81. }
  82. //保存通话记录
  83. voip::CallInfo info = telephone->GetCallInfo(call_id);
  84. CallLogEntry entry;
  85. entry.uri = info.remote_uri;
  86. entry.contact = info.remote_contact;
  87. entry.duration = info.duration/1000;
  88. if (0 != PutCallLog(entry)) {
  89. LOGE("保存通话记录失败");
  90. }
  91. int n = GetCallLogCount();
  92. if (n > CALL_LOG_COUNT_MAX) {
  93. //超过最大通话记录条数,删除旧记录
  94. if (0 != DeleteOldCallLog(n - CALL_LOG_COUNT_MAX)) {
  95. LOGE("删除失败");
  96. }
  97. }
  98. //PrintCallLog();
  99. }
  100. }
  101. void CloseUi() {
  102. for(int i = 0; i < 2; i++){
  103. EASYUICONTEXT->closeActivity(uilogic[i].c_str());
  104. }
  105. }
  106. void setBrightness(){
  107. int dayLight = StoragePreferences::getInt(STORE_DAY_LIGHT,100);
  108. int nightLight = StoragePreferences::getInt(STORE_NIGHT_LIGHT,10);
  109. if (checkIsDay()){
  110. BRIGHTNESSHELPER->setBrightness(dayLight);
  111. } else {
  112. BRIGHTNESSHELPER->setBrightness(nightLight);
  113. }
  114. }
  115. }
  116. // 门灯还原
  117. void doorLampRestoration() {
  118. if (StoragePreferences::getBool(STORE_NURSING_TYPE, false)) {
  119. std::string color = StoragePreferences::getString(STORE_NURSING_COLOR_RGB, "010");
  120. std::string heartStr;
  121. if (color != "" && color.size() == 3) {
  122. heartStr = "DOORLED," + color + "F";
  123. } else {
  124. heartStr = "DOORLED,010F";
  125. }
  126. const char* sendMsg = heartStr.c_str();
  127. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  128. }
  129. else {
  130. // 收到ACCEPT,需要灭灯
  131. // 还原成无灯光的状态
  132. std::string heartStr = "DOORLED,000F";
  133. const char* sendMsg = heartStr.c_str();
  134. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  135. }
  136. }
  137. // 接收tcp消息
  138. void handleMsg(byte* inBytes){
  139. LOGD("TCP received: %s", inBytes);
  140. const char* cstr = reinterpret_cast<const char*>(inBytes);
  141. string str = cstr;
  142. if (str == "1"){
  143. LOGD("get a heart beat");
  144. return;
  145. }
  146. TcpModel tcpModel;
  147. tcpModel = getTcpModel(inBytes);
  148. LOGD("tcp model: %s, %s", tcpModel.type.c_str(), tcpModel.action.c_str());
  149. if (tcpModel.type == TcpType::OTHER) {
  150. LOGD("trans tcp json failed");
  151. } else if (tcpModel.type == TcpType::TIME) {
  152. if (tcpModel.action == TimeAction::SYNC) {
  153. string serverTime = "";
  154. if (tcpModel.data != ""){
  155. serverTime = tcpModel.data;
  156. } else {
  157. serverTime = tcpModel.json["time"].asString();
  158. }
  159. LOGD("sync time : %s", serverTime.c_str());
  160. time_t timet = stoi(serverTime);
  161. struct tm *t = gmtime(&timet);
  162. char pDate[25];
  163. sprintf(pDate,"%d-%02d-%02d %02d:%02d:%02d",
  164. 1900 + t->tm_year, 1+ t->tm_mon, t->tm_mday,
  165. t->tm_hour + 8,t->tm_min,t->tm_sec);
  166. LOGD("transfered time : %s", pDate);
  167. TimeHelper::setDateTime(pDate);
  168. }
  169. } else if (tcpModel.type == TcpType::REINFORCE){
  170. if (tcpModel.action == ReinforceAction::RESPONSED){
  171. //回调
  172. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  173. if (callback.tid != "0"){
  174. callback.onSuccess(tcpModel.json);
  175. }
  176. cancelAutoBtnHelpTimer();
  177. // SetPainterInfo(0xFF37C127, LANGUAGEMANAGER->getValue("HelpResponse"));
  178. // setHelpButton("/button/button_help3.png", false);
  179. // setReinforce(false); // 设置增援状态为true
  180. // //3秒后还原白色
  181. // if (!isHelpTimerRegistered){
  182. // mActivityPtr->registerUserTimer(HELP_TIMER_HANDLE, 3000);
  183. // }
  184. setPainterInfo(StoragePreferences::getInt(STORE_DEVICE_ID,0), 0xFF37C127, LANGUAGEMANAGER->getValue("HelpResponse"), "REINFORCE", "UPDATE", 3);
  185. }
  186. } else if (tcpModel.type == TcpType::DEVICE){
  187. if (tcpModel.action == DeviceAction::APP_UPDATE){ //软件升级
  188. if (isSleep) {
  189. isSleep = false;
  190. BRIGHTNESSHELPER->screenOn();
  191. }
  192. Intent* intent = new Intent();
  193. intent->putExtra(appUpdate, "true");
  194. EASYUICONTEXT->openActivity("DeviceUpdateActivity", intent);
  195. }
  196. else if (tcpModel.action == DeviceAction::RESTART) { // 重启设备
  197. const char* req = "-1";
  198. TcpClient::instance()->sendMsg(req);
  199. sync();
  200. reboot(RB_AUTOBOOT);
  201. }
  202. else if (tcpModel.action == DeviceAction::DEVICE_REFRESH) { // 设备刷新
  203. dataRefresh();
  204. }
  205. else if (tcpModel.action == DeviceAction::SYSTEM_SETTING) { // 修改科室设置
  206. getPartSetting();
  207. }
  208. } else if (tcpModel.type == TcpType::DATA){
  209. if (tcpModel.action == DataAction::REFRESH){ // 刷新数据
  210. dataRefresh();
  211. }
  212. } else if (tcpModel.type == TcpType::VOICE){
  213. if (tcpModel.action == VoiceAction::FAILED){
  214. callActivityFinish(CallFinishType::FAILED);
  215. } else if (tcpModel.action == VoiceAction::SUCCESS){
  216. CallingStatus::instance()->setTcpModel(tcpModel); // 只有呼叫成功才闪红灯
  217. std::string heartStr = "DOORLED,200F"; // 红灯闪烁
  218. const char* sendMsg = heartStr.c_str();
  219. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  220. } else if (tcpModel.action == VoiceAction::ACCEPT){
  221. if (CallingStatus::instance()->busy()){
  222. CallingStatus::instance()->setTcpModel(tcpModel);
  223. std::string toSipId = tcpModel.json["toSipId"].asString();
  224. callActivityFinish(CallFinishType::ACCEPT);
  225. //接听
  226. buildSIP(toSipId);
  227. }
  228. // 还原成无灯光的状态
  229. std::string heartStr = "DOORLED,000F";
  230. const char* sendMsg = heartStr.c_str();
  231. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  232. } else if (tcpModel.action == VoiceAction::REJECT){
  233. if (CallingStatus::instance()->busy()){
  234. callActivityFinish(CallFinishType::REJECT);
  235. // 还原成无灯光的状态
  236. std::string heartStr = "DOORLED,000F";
  237. const char* sendMsg = heartStr.c_str();
  238. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  239. }
  240. } else if (tcpModel.action == VoiceAction::CANCEL){
  241. //CallingStatus::instance()->setTcpModel(tcpModel);
  242. if (CallingStatus::instance()->busy()){
  243. callActivityFinish(CallFinishType::CANCEL);
  244. }
  245. } else if (tcpModel.action == VoiceAction::CALLING){
  246. //CallingStatus::instance()->setTcpModel(tcpModel);
  247. //对方忙线
  248. callActivityFinish(CallFinishType::BUSY);
  249. } else if (tcpModel.action == VoiceAction::CALL){
  250. //我方忙线判断
  251. if (CallingStatus::instance()->busy()){
  252. sendVoiceTcp(VoiceAction::CALLING, tcpModel, tcpModel.from_id);
  253. } else {
  254. CallingStatus::instance()->setTcpModel(tcpModel);
  255. //来电话了
  256. Intent* intent = new Intent();
  257. intent->putExtra(isOutgoing, "false");
  258. intent->putExtra(audioOnly, "true");
  259. EASYUICONTEXT->openActivity("callActivity", intent);
  260. }
  261. } else if (tcpModel.action == VoiceAction::HANDOFF){
  262. //判断 是否同一个对话
  263. long iId = CallingStatus::instance()->getInteractionId();
  264. if (iId > 0 && CallingStatus::instance()->busy()){
  265. long inId = tcpModel.json["id"].asInt();
  266. if (iId == inId && CallingStatus::instance()->busy()){
  267. callActivityFinish(CallFinishType::HANDOFF);
  268. }
  269. }
  270. }
  271. }
  272. else if (tcpModel.type == TcpType::SOS) {
  273. if (tcpModel.action == SosAction::CANCEL) {
  274. // SOS还原成无灯光的状态
  275. std::string heartStr = "ULED,0F";
  276. const char* sendMsg = heartStr.c_str();
  277. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  278. // 门灯还原成无灯光的状态
  279. std::string heartStr2 = "DOORLED,000F";
  280. const char* sendMsg2 = heartStr2.c_str();
  281. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  282. mActivityPtr->unregisterUserTimer(SOS_LAMP_TIME_HANDLE);
  283. }
  284. }
  285. else if (tcpModel.type == TcpType::SIDE) {
  286. if (tcpModel.action == SideAction::NURSING) {
  287. // 将tcpModel缓存起来
  288. setNursingTcpModel(tcpModel);
  289. // 收到nursing,需要把通话给挂断了
  290. voip::CallInfo info = GetTelephone()->GetCallInfo();
  291. LOGD("info state = %d",info.state);
  292. if (info.state == voip::STATE_CALL_CALLING
  293. || info.state == voip::STATE_CALL_CALLING
  294. || info.state == voip::STATE_CALL_CONFIRMED){
  295. TcpModel storeModel = CallingStatus::instance()->getTcpModel();
  296. //只回传iId
  297. storeModel.data = storeModel.json["id"].asString();
  298. sendVoiceTcp(VoiceAction::HANDOFF, storeModel, storeModel.from_id);
  299. GetTelephone()->Hangup(info.id, voip::SIP_STATUS_CODE_DECLINE);
  300. GetTelephone()->Hangup();
  301. EASYUICONTEXT->goBack();
  302. }
  303. std::string color = StoragePreferences::getString(STORE_NURSING_COLOR_RGB, "010");
  304. std::string heartStr;
  305. if (color != "" && color.size() == 3) {
  306. heartStr = "DOORLED," + color + "F";
  307. } else {
  308. heartStr = "DOORLED,010F";
  309. }
  310. const char* sendMsg = heartStr.c_str();
  311. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  312. // 删除这个定时器
  313. mActivityPtr->unregisterUserTimer(NURSING_TIME_HANDLE);
  314. LOGD("收到服务器返回的消息,关闭Nursing的定时器");
  315. }
  316. else if (tcpModel.action == SideAction::NURSING_END) {
  317. // 收到nursing_end
  318. std::string heartStr = "DOORLED,000F";
  319. const char* sendMsg = heartStr.c_str();
  320. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  321. }
  322. else if (tcpModel.action == SideAction::CALL) {
  323. // 收到CALL,需要亮红灯
  324. std::string heartStr = "DOORLED,200F"; // 红灯闪烁
  325. const char* sendMsg = heartStr.c_str();
  326. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  327. int deviceId = tcpModel.from_id;
  328. string fromFrameFullName = tcpModel.json["fromFrameFullName"].asString();
  329. setPainterInfo(deviceId, 0xFF2F9DF1, fromFrameFullName + " " + LANGUAGEMANAGER->getValue("CallInfo"), "VOICE", "ADD", 60);
  330. }
  331. else if (tcpModel.action == SideAction::ACCEPT) {
  332. // 先处理painterInfoList里的数据
  333. int deviceId = tcpModel.to_id;
  334. setPainterInfo(deviceId, 0xFFFFFFFF, "", "VOICE", "DELETE", 0);
  335. // 获取painterInfoList
  336. Json::Value _painterInfoList = getPainterInfoList();
  337. if (_painterInfoList.size() > 0) { // 如果painterInfoList.size > 0
  338. // 如果列表里还有VOICE,就不修改门灯,直接结束
  339. for (int i = 0; i < _painterInfoList.size(); i++) {
  340. if (_painterInfoList[i]["type"] == "VOICE") {
  341. return;
  342. }
  343. }
  344. }
  345. // 进行门灯还原
  346. doorLampRestoration();
  347. }
  348. else if (tcpModel.action == SideAction::CANCEL) {
  349. int deviceId = tcpModel.from_id;
  350. if (tcpModel.json.size() != 0) {
  351. deviceId = tcpModel.json["fromDeviceId"].asInt();
  352. }
  353. setPainterInfo(deviceId, 0xFFFFFFFF, "", "VOICE", "DELETE", 0);
  354. // 获取painterInfoList
  355. Json::Value _painterInfoList = getPainterInfoList();
  356. if (_painterInfoList.size() > 0) { // 如果painterInfoList.size > 0
  357. // 如果列表里还有VOICE,就不修改门灯,直接结束
  358. for (int i = 0; i < _painterInfoList.size(); i++) {
  359. if (_painterInfoList[i]["type"] == "VOICE") {
  360. return;
  361. }
  362. }
  363. }
  364. // 进行门灯还原
  365. doorLampRestoration();
  366. }
  367. else if (tcpModel.action == SideAction::SOS_CALL) {
  368. // 收到SOS_CALL,需要亮红灯
  369. // SOS亮红灯
  370. string heartStr = "ULED,1F";
  371. // 门灯亮红灯
  372. std::string heartStr2 = "DOORLED,200F";
  373. const char* sendMsg2 = heartStr2.c_str();
  374. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  375. sosTimerRegistered = false;
  376. mActivityPtr->registerUserTimer(SOS_CLICK_TIME_HANDLE, 10000); // 10秒后才能触发
  377. mActivityPtr->registerUserTimer(SOS_LAMP_TIME_HANDLE, 120000); // 2分钟后才能触发
  378. int deviceId = tcpModel.from_id;
  379. string fromFrameFullName = tcpModel.json["fromFrameFullName"].asString();
  380. setPainterInfo(deviceId, 0xFFFF0000, fromFrameFullName + " " + LANGUAGEMANAGER->getValue("SOSCallInfo"), "SOS", "ADD", 120);
  381. }
  382. else if (tcpModel.action == SideAction::SOS_CANCEL) {
  383. int deviceId = tcpModel.to_id;
  384. setPainterInfo(deviceId, 0xFFFFFFFF, "", "SOS", "DELETE", 0);
  385. // 获取painterInfoList
  386. Json::Value _painterInfoList = getPainterInfoList();
  387. if (_painterInfoList.size() > 0) { // 如果painterInfoList.size > 0
  388. // 如果列表里还有VOICE,就不修改门灯,直接结束
  389. for (int i = 0; i < _painterInfoList.size(); i++) {
  390. if (_painterInfoList[i]["type"] == "SOS") {
  391. return;
  392. }
  393. }
  394. }
  395. // 进行门灯还原
  396. doorLampRestoration();
  397. }
  398. }
  399. else if (tcpModel.type == TcpType::CALLBACK) {
  400. if (tcpModel.action == CallbackAction::ACK) {
  401. LOGD("CALLBACK ACK !!!!");
  402. //回调
  403. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  404. if (callback.tid != "0"){
  405. callback.onSuccess(tcpModel.json);
  406. }
  407. }
  408. else if (tcpModel.action == CallbackAction::SUCCESS) {
  409. //回调
  410. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  411. if (callback.tid != "0"){
  412. callback.onSuccess(tcpModel.json);
  413. }
  414. }
  415. else if (tcpModel.action == CallbackAction::FAILED) {
  416. //回调
  417. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  418. if (callback.tid != "0"){
  419. callback.onFalied(tcpModel.json);
  420. }
  421. callActivityFinish(CallFinishType::FAILED);
  422. }
  423. }
  424. }
  425. bool getSleepTimerRegistered() {
  426. return isSleepTimerRegistered;
  427. }
  428. // 触发定时任务
  429. void setSleepTimerRegistered(bool result) {
  430. LOGD("isSleepTimerRegistered = %d", isSleepTimerRegistered);
  431. LOGD("result = %d", result);
  432. if (mActivityPtr == NULL) {
  433. return;
  434. }
  435. // if (result != isSleepTimerRegistered) { // 与定时任务不同时,才进行处理
  436. // if (isSleepTimerRegistered) { // 与定时任务开关进行判断,如果定时任务开启,那就要关闭
  437. // isSleepTimerRegistered = result;
  438. // mActivityPtr->unregisterUserTimer(SLEEP_STRAT_TIME_HANDLE); // 关闭定时器
  439. // if (isSleep) {
  440. // isSleep = false;
  441. // BRIGHTNESSHELPER->screenOn();
  442. // }
  443. // LOGD("关闭息屏");
  444. // } else { // 如果定时任务关着,那就要打开
  445. // isSleepTimerRegistered = result;
  446. // int sleepTime = StoragePreferences::getInt(STORE_SLEEP_TIME, 3);
  447. // if (sleepTime > 0) {
  448. // mActivityPtr->registerUserTimer(SLEEP_STRAT_TIME_HANDLE, sleepTime * 60 * 1000);
  449. // LOGD("开启息屏");
  450. // }
  451. // }
  452. // }
  453. }
  454. void setRestartTimerRegistered(bool result) {
  455. if (mActivityPtr == NULL) {
  456. return;
  457. }
  458. // if (result != isRestartTimerRegistered) { // 在传过来的值不相等时,才继续进行
  459. // if (!isRestartTimerRegistered) { // 如果是false,那就需要开启
  460. // isRestartTimerRegistered = true;
  461. // mActivityPtr->registerUserTimer(SYS_RESTART, 180000);
  462. // }
  463. // else { // 如果是true,那就需要关闭
  464. // isRestartTimerRegistered = false;
  465. // mActivityPtr->unregisterUserTimer(SYS_RESTART);
  466. // dataRefresh();
  467. // }
  468. // }
  469. }
  470. void scrrenOn() {
  471. isSleep = false;
  472. BRIGHTNESSHELPER->screenOn();
  473. }
  474. //================================= IO 口操作
  475. //紧急按钮灯,明/灭
  476. void setSOS_A5(bool light){
  477. int result = -1;
  478. int slight = light?0:1;
  479. result = GpioHelper::output("A5", slight);
  480. if (result==0){
  481. LOGD("set A5 SOS light %d. success",light);
  482. } else {
  483. LOGD("set A5 SOS light %d. failed",light);
  484. }
  485. }
  486. //A6,A7,A8 RGB灯控制
  487. void setRGB_A678(bool R, bool G, bool B){
  488. int rR = -1, rG = -1, rB = -1;
  489. int sR = R?0:1, sG = G?0:1, sB = B?0:1;
  490. rR = GpioHelper::output("A6", sR);
  491. rG = GpioHelper::output("A7", sG);
  492. rB = GpioHelper::output("A8", sB);
  493. const char *strLog = "set %s light %d. %d";
  494. LOGD(strLog,"A6 R",R, rR);
  495. LOGD(strLog,"A7 G",G, rG);
  496. LOGD(strLog,"A8 B",B, rB);
  497. }
  498. //手柄按钮
  499. class A1GpioListener : public IGpioListener{
  500. public:
  501. bool onGpioEdge(const char *pPin) override {
  502. int state = GpioHelper::input("A1");
  503. LOGD("IGpioListener GPIO IS A1=%d", state);
  504. if (state==0){
  505. voip::CallInfo info = GetTelephone()->GetCallInfo();
  506. //拨打 或 挂断
  507. if (CallingStatus::instance()->busy()){
  508. callActivityFinish(CallFinishType::A1CLICK);
  509. } else {
  510. Intent* intent = new Intent();
  511. intent->putExtra(isOutgoing, "true");
  512. intent->putExtra(audioOnly, "true");
  513. EASYUICONTEXT->openActivity("callActivity", intent);
  514. }
  515. }
  516. return true;
  517. }
  518. void onGpioError(const char *pPin, int error) override {
  519. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  520. }
  521. };
  522. //7寸面板,呼出
  523. class A2GpioListener : public IGpioListener{
  524. public:
  525. bool onGpioEdge(const char *pPin) override {
  526. int state = GpioHelper::input("A2");
  527. LOGD("IGpioListener GPIO IS A2=%d", state);
  528. if (state==0){
  529. //拨打 或 接听
  530. }
  531. return true;
  532. }
  533. void onGpioError(const char *pPin, int error) override {
  534. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  535. }
  536. };
  537. //7寸面板,挂断
  538. class A3GpioListener : public IGpioListener{
  539. public:
  540. bool onGpioEdge(const char *pPin) override {
  541. int state = GpioHelper::input("A3");
  542. LOGD("IGpioListener GPIO IS A3=%d", state);
  543. if (state==0){
  544. //挂断
  545. }
  546. return true;
  547. }
  548. void onGpioError(const char *pPin, int error) override {
  549. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  550. }
  551. };
  552. //紧急按钮
  553. class A4GpioListener : public IGpioListener{
  554. public:
  555. bool onGpioEdge(const char *pPin) override {
  556. int state = GpioHelper::input("A4");
  557. LOGD("IGpioListener GPIO IS A4=%d", state);
  558. if (state==0){
  559. //发出
  560. setSOS_A5(true);
  561. }
  562. return true;
  563. }
  564. void onGpioError(const char *pPin, int error) override {
  565. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  566. }
  567. };
  568. /**
  569. * 注册定时器
  570. * 填充数组用于注册定时器
  571. * 注意:id不能重复
  572. */
  573. static S_ACTIVITY_TIMEER REGISTER_ACTIVITY_TIMER_TAB[] = {
  574. {1, 5000},
  575. {2, 30*1000}
  576. };
  577. /**
  578. * 当界面构造时触发
  579. */
  580. static void onUI_init(){
  581. //IO监测
  582. IGpioListener *iGpioListenerA1 = new A1GpioListener();
  583. GpioHelper::registerGpioListener("A1", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  584. IGpioListener *iGpioListenerA2 = new A2GpioListener();
  585. GpioHelper::registerGpioListener("A2", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  586. IGpioListener *iGpioListenerA3 = new A3GpioListener();
  587. GpioHelper::registerGpioListener("A3", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  588. IGpioListener *iGpioListenerA4 = new A4GpioListener();
  589. GpioHelper::registerGpioListener("A4", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  590. //TCP启动
  591. TcpClient::instance()->startTcp();
  592. //监听SIP信令
  593. GetTelephone()->AddCallStateListener(OnCallStateChanged);
  594. //请求版本号
  595. // if(UartContext::Uart3IsOpen()) {
  596. // string heartStr = "ASK,VNF-0";
  597. // const char* sendMsg = heartStr.c_str();
  598. // sendProtocolTo(UART_TTYS3, (byte*)(sendMsg), strlen(sendMsg));
  599. // }
  600. #if 0
  601. std::thread backend([](){
  602. while (true) {
  603. if (feed_dogs > 0) {
  604. --feed_dogs;
  605. LOGD("feed");
  606. int ret = GpioHelper::output("GPIO_2", 1); //拉高
  607. if (ret != 0) {
  608. LOGE("GPIO操作失败");
  609. }
  610. usleep(1000 * 20);
  611. ret = GpioHelper::output("GPIO_2", 0); //拉低
  612. if (ret != 0) {
  613. LOGE("GPIO操作失败");
  614. }
  615. }
  616. usleep(1000 * 1000);
  617. }
  618. });
  619. backend.detach();
  620. #endif
  621. }
  622. /**
  623. * 当切换到该界面时触发
  624. */
  625. static void onUI_intent(const Intent *intentPtr) {
  626. if (intentPtr != NULL) {
  627. //TODO
  628. }
  629. }
  630. /*
  631. * 当界面显示时触发
  632. */
  633. static void onUI_show() {
  634. //进入主界面
  635. EASYUICONTEXT->openActivity("mainActivity");
  636. }
  637. /*
  638. * 当界面隐藏时触发
  639. */
  640. static void onUI_hide() {
  641. }
  642. /*
  643. * 当界面完全退出时触发
  644. */
  645. static void onUI_quit() {
  646. }
  647. /**
  648. * 串口数据回调接口
  649. */
  650. static void onProtocolDataUpdate(const SProtocolData &data) {
  651. LOGD("cmd = %s", data.cmd.c_str());
  652. if (data.state!=""){
  653. LOGD("state = %s",data.state.c_str());
  654. }
  655. // if (data.msg != ""){
  656. // LOGD("msg = %s", data.msg.c_str());
  657. // }
  658. if(UartContext::Uart3IsOpen()) { // 如果是true,表示串口打开了
  659. string heartStr;
  660. //按下
  661. if (data.state=="0"){ // 0表示正被按下,1表示短按松开,2表示长按松开。
  662. if (data.cmd == "KEY5") { // key5是面板拨号按钮
  663. if (!StoragePreferences::getInt(STORE_SCREEN_LIGHT, 0)) {
  664. if (isSleep) {
  665. scrrenOn();
  666. }
  667. else {
  668. voip::CallInfo info = GetTelephone()->GetCallInfo();
  669. //拨打 或 挂断
  670. if (CallingStatus::instance()->busy()){
  671. callActivityFinish(CallFinishType::A1CLICK);
  672. } else {
  673. Intent* intent = new Intent();
  674. intent->putExtra(isOutgoing, "true");
  675. intent->putExtra(audioOnly, "true");
  676. EASYUICONTEXT->openActivity("callActivity", intent);
  677. }
  678. }
  679. }
  680. else {
  681. scrrenOn();
  682. voip::CallInfo info = GetTelephone()->GetCallInfo();
  683. //拨打 或 挂断
  684. if (CallingStatus::instance()->busy()){
  685. callActivityFinish(CallFinishType::A1CLICK);
  686. } else {
  687. Intent* intent = new Intent();
  688. intent->putExtra(isOutgoing, "true");
  689. intent->putExtra(audioOnly, "true");
  690. EASYUICONTEXT->openActivity("callActivity", intent);
  691. }
  692. }
  693. }
  694. else if (data.cmd == "KEY6"){ // key6是手柄触发,手柄只有呼叫和挂断功能,没有取消功能,防止用户不停地按
  695. if (!StoragePreferences::getInt(STORE_SCREEN_LIGHT, 0)) {
  696. if (isSleep) {
  697. scrrenOn();
  698. }
  699. else {
  700. voip::CallInfo info = GetTelephone()->GetCallInfo();
  701. //拨打 或 挂断
  702. if (CallingStatus::instance()->busy()){
  703. callActivityFinish(CallFinishType::KEY6_CLICK);
  704. } else {
  705. Intent* intent = new Intent();
  706. intent->putExtra(isOutgoing, "true");
  707. intent->putExtra(audioOnly, "true");
  708. EASYUICONTEXT->openActivity("callActivity", intent);
  709. }
  710. }
  711. }
  712. else {
  713. scrrenOn();
  714. voip::CallInfo info = GetTelephone()->GetCallInfo();
  715. //拨打 或 挂断
  716. if (CallingStatus::instance()->busy()){
  717. callActivityFinish(CallFinishType::KEY6_CLICK);
  718. } else {
  719. Intent* intent = new Intent();
  720. intent->putExtra(isOutgoing, "true");
  721. intent->putExtra(audioOnly, "true");
  722. EASYUICONTEXT->openActivity("callActivity", intent);
  723. }
  724. }
  725. }
  726. else if (data.cmd == "KEY7"){ // key7是紧急按钮
  727. if (isSleep) {
  728. scrrenOn();
  729. }
  730. if (sosTimerRegistered) {
  731. LOGD("TCP -> SOS_CALL");
  732. TcpModel tcpModel;
  733. tcpModel.type = TcpType::SOS;
  734. tcpModel.action = SosAction::CALL;
  735. tcpModel.from_id = StoragePreferences::getInt(STORE_DEVICE_ID, 0);
  736. std::string req = getTcpModelString(tcpModel);
  737. LOGD("TCP SOS_CALL : %s",req.c_str());
  738. TcpClient::instance()->sendMsg(req.c_str());
  739. // SOS亮红灯
  740. heartStr = "ULED,1F";
  741. // 门灯亮红灯
  742. std::string heartStr2 = "DOORLED,200F";
  743. const char* sendMsg2 = heartStr2.c_str();
  744. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  745. sosTimerRegistered = false;
  746. mActivityPtr->registerUserTimer(SOS_CLICK_TIME_HANDLE, 10000); // 10秒后才能触发
  747. mActivityPtr->registerUserTimer(SOS_LAMP_TIME_HANDLE, 120000); // 2分钟后才能触发
  748. }
  749. }
  750. else if (data.cmd == "KEY<") { //下左3,红
  751. if (isSleep) {
  752. scrrenOn();
  753. }
  754. heartStr = "DOORLED,100F";
  755. }
  756. else if (data.cmd == "KEY>") { // key>是面板挂断按钮
  757. if (!StoragePreferences::getInt(STORE_SCREEN_LIGHT, 0)) {
  758. if (isSleep) {
  759. scrrenOn();
  760. }
  761. else {
  762. voip::CallInfo info = GetTelephone()->GetCallInfo();
  763. //拨打 或 挂断
  764. if (CallingStatus::instance()->busy()){
  765. callActivityFinish(CallFinishType::A1CLICK);
  766. heartStr = "DOORLED,000F";
  767. const char* sendMsg = heartStr.c_str();
  768. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  769. }
  770. }
  771. }
  772. else {
  773. scrrenOn();
  774. voip::CallInfo info = GetTelephone()->GetCallInfo();
  775. //拨打 或 挂断
  776. if (CallingStatus::instance()->busy()){
  777. callActivityFinish(CallFinishType::A1CLICK);
  778. heartStr = "DOORLED,000F";
  779. const char* sendMsg = heartStr.c_str();
  780. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  781. }
  782. }
  783. }
  784. else if (data.cmd == "KEY;"){ //下左4,白
  785. if (isSleep) {
  786. scrrenOn();
  787. }
  788. heartStr = "DOORLED,111F";
  789. }
  790. else {
  791. if (isSleep) {
  792. scrrenOn();
  793. }
  794. heartStr = "DOORLED,000F";
  795. }
  796. // 发送给板子的指令
  797. const char* sendMsg = heartStr.c_str();
  798. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  799. }
  800. }
  801. }
  802. /**
  803. * 定时器触发函数
  804. * 不建议在此函数中写耗时操作,否则将影响UI刷新
  805. * 参数: id
  806. * 当前所触发定时器的id,与注册时的id相同
  807. * 返回值: true
  808. * 继续运行当前定时器
  809. * false
  810. * 停止运行当前定时器
  811. */
  812. static bool onUI_Timer(int id){
  813. switch (id) {
  814. case 1:
  815. {
  816. //定时器跑在UI线程,这里将喂狗标记加1
  817. //++feed_dogs;
  818. //不用心跳
  819. // if(UartContext::Uart3IsOpen()) {
  820. // string heartStr = "HEART,1E";
  821. // const char* sendMsg = heartStr.c_str();
  822. // sendProtocolTo(UART_TTYS3, (byte*)(sendMsg), strlen(sendMsg));
  823. // }
  824. }
  825. break;
  826. case 2: //TCP心跳
  827. {
  828. const char* req = "0";
  829. TcpClient::instance()->sendMsg(req);
  830. }
  831. break;
  832. // case HELP_TIMER_HANDLE:
  833. // {
  834. // SetPainterInfo(0xFFFFFFFF,"");
  835. // setHelpButton("/button/button_help2.png", true);
  836. // setReinforce(false); // 设置增援状态为false
  837. //// //取消计时
  838. //// if (isHelpTimerRegistered) {
  839. //// mActivityPtr->unregisterUserTimer(HELP_TIMER_HANDLE);
  840. //// isHelpTimerRegistered = false;
  841. //// }
  842. // return false;
  843. // }
  844. // break;
  845. case SOS_CLICK_TIME_HANDLE: {
  846. sosTimerRegistered = true;
  847. return false;
  848. }
  849. break;
  850. case SOS_LAMP_TIME_HANDLE: {
  851. // SOS还原成无灯光的状态
  852. std::string heartStr = "ULED,0F";
  853. const char* sendMsg = heartStr.c_str();
  854. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  855. // 门灯还原成无灯光的状态
  856. std::string heartStr2 = "DOORLED,000F";
  857. const char* sendMsg2 = heartStr2.c_str();
  858. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  859. return false;
  860. }
  861. break;
  862. case SLEEP_STRAT_TIME_HANDLE: { // 息屏
  863. if (isSleepTimerRegistered) {
  864. isSleep = true;
  865. BRIGHTNESSHELPER->screenOff();
  866. } else { // 如果是false的话,就需要关闭定时器
  867. isSleep = false;
  868. BRIGHTNESSHELPER->screenOn();
  869. }
  870. }
  871. break;
  872. case SYS_RESTART:
  873. sync();
  874. reboot(RB_AUTOBOOT);
  875. break;
  876. }
  877. return true;
  878. }
  879. /**
  880. * 有新的触摸事件时触发
  881. * 参数:ev
  882. * 新的触摸事件
  883. * 返回值:true
  884. * 表示该触摸事件在此被拦截,系统不再将此触摸事件传递到控件上
  885. * false
  886. * 触摸事件将继续传递到控件上
  887. */
  888. static bool onstartActivityTouchEvent(const MotionEvent &ev) {
  889. switch (ev.mActionStatus) {
  890. case MotionEvent::E_ACTION_DOWN://触摸按下
  891. //LOGD("时刻 = %ld 坐标 x = %d, y = %d", ev.mEventTime, ev.mX, ev.mY);
  892. break;
  893. case MotionEvent::E_ACTION_MOVE://触摸滑动
  894. break;
  895. case MotionEvent::E_ACTION_UP: //触摸抬起
  896. break;
  897. default:
  898. break;
  899. }
  900. return false;
  901. }