startLogic.cc 29 KB

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  1. #pragma once
  2. #include "uart/ProtocolSender.h"
  3. #include "uart/UartContext.h"
  4. #include "core/utilities.h"
  5. #include "edge/call_log.h"
  6. #include "net/tcp_client.h"
  7. #include "net/tcp_model.h"
  8. #include "utils/GpioHelper.h"
  9. #include "utils/TimeHelper.h"
  10. #include "utils/BrightnessHelper.h"
  11. #include <time.h>
  12. #include <thread>
  13. #include <string>
  14. #include <unistd.h>
  15. #include <sys/reboot.h>
  16. #include "service/BusinessConfig.h"
  17. static bool isRestartTimerRegistered = false;
  18. static bool isHelpTimerRegistered = false;
  19. static bool sosTimerRegistered = true;
  20. static bool isSleepTimerRegistered = false; // 是否开启息屏定时任务
  21. static bool isSleep = false; // 是否在息屏
  22. #define HELP_TIMER_HANDLE 3 // 增援的定时器id
  23. #define SOS_CLICK_TIME_HANDLE 4 // sos的定时器id
  24. #define SOS_LAMP_TIME_HANDLE 5 // sos的门灯定时器id
  25. #define NURSING_TIME_HANDLE 6 // 护理的定时器id
  26. #define EVENT_TIME_HANDLE 8 // 事件定时器
  27. #define SLEEP_STRAT_TIME_HANDLE 9 // 息屏
  28. #define SYS_RESTART 10 // 重启
  29. namespace {
  30. std::string uilogic[] = {
  31. "testActivity",
  32. "ui3Activity"
  33. };
  34. void CloseUi();
  35. int feed_dogs = 0;
  36. void PrintCallLog() {
  37. CallLogEntries entries;
  38. int ret = GetCallLog(&entries);
  39. LOGD("GetCallRecord %d", ret);
  40. for (auto r : entries) {
  41. LOGD("id=%d, uri=%s, contact=%s,duration=%d,created_at=%d",
  42. r.id, r.uri.c_str(), r.contact.c_str(), r.duration, r.created_at);
  43. }
  44. }
  45. void OnCallStateChanged(voip::Telephone* telephone, int call_id, voip::State state) {
  46. LOGD("call state = %d", state);
  47. if (state == voip::STATE_CALL_INCOMING
  48. || state == voip::STATE_CALL_CALLING
  49. || state == voip::STATE_CALL_CONFIRMED) {
  50. if (StoragePreferences::getString(STORE_SIGNAL_TYPE, SIGNAL_TYPE) == "SIP"){
  51. //EASYUICONTEXT->goHome();
  52. EASYUICONTEXT->openActivity("callActivity");
  53. CloseUi();
  54. }
  55. voip::CallInfo info = GetTelephone()->GetCallInfo();
  56. LOGD("info.id == %d", info.id);
  57. LOGD("info.remote_uri == %s", info.remote_uri.c_str());
  58. LOGD("info.remote_contact == %s", info.remote_contact.c_str());
  59. if (state == voip::STATE_CALL_INCOMING) {
  60. if (telephone->GetCallCount() > 1) {
  61. LOGD("call count > 1, return");
  62. telephone->Hangup(call_id, voip::SIP_STATUS_CODE_BUSY_HERE);
  63. return;
  64. }
  65. //提前显示视频
  66. if (StoragePreferences::getString(STORE_SIGNAL_TYPE, SIGNAL_TYPE) == "SIP"){
  67. telephone->Answer(call_id, voip::SIP_STATUS_CODE_PROGRESS);
  68. telephone->Answer();
  69. } else {
  70. acceptSIP();
  71. }
  72. }
  73. }
  74. if (state == voip::STATE_CALL_DISCONNECTED) {
  75. if (telephone->GetCallCount() > 1) {
  76. LOGD("call count > 1, return");
  77. return;
  78. }
  79. if (StoragePreferences::getString(STORE_SIGNAL_TYPE, SIGNAL_TYPE) == "SIP"){
  80. EASYUICONTEXT->goHome();
  81. }
  82. //保存通话记录
  83. voip::CallInfo info = telephone->GetCallInfo(call_id);
  84. CallLogEntry entry;
  85. entry.uri = info.remote_uri;
  86. entry.contact = info.remote_contact;
  87. entry.duration = info.duration/1000;
  88. if (0 != PutCallLog(entry)) {
  89. LOGE("保存通话记录失败");
  90. }
  91. int n = GetCallLogCount();
  92. if (n > CALL_LOG_COUNT_MAX) {
  93. //超过最大通话记录条数,删除旧记录
  94. if (0 != DeleteOldCallLog(n - CALL_LOG_COUNT_MAX)) {
  95. LOGE("删除失败");
  96. }
  97. }
  98. //PrintCallLog();
  99. }
  100. }
  101. void CloseUi() {
  102. for(int i = 0; i < 2; i++){
  103. EASYUICONTEXT->closeActivity(uilogic[i].c_str());
  104. }
  105. }
  106. void setBrightness(){
  107. int dayLight = StoragePreferences::getInt(STORE_DAY_LIGHT,100);
  108. int nightLight = StoragePreferences::getInt(STORE_NIGHT_LIGHT,10);
  109. if (checkIsDay()){
  110. BRIGHTNESSHELPER->setBrightness(dayLight);
  111. } else {
  112. BRIGHTNESSHELPER->setBrightness(nightLight);
  113. }
  114. }
  115. }
  116. // 门灯还原
  117. void doorLampRestoration() {
  118. if (StoragePreferences::getBool(STORE_NURSING_TYPE, false)) {
  119. std::string color = StoragePreferences::getString(STORE_NURSING_COLOR_RGB, "010");
  120. std::string heartStr;
  121. if (color != "" && color.size() == 3) {
  122. heartStr = "DOORLED," + color + "F";
  123. } else {
  124. heartStr = "DOORLED,010F";
  125. }
  126. const char* sendMsg = heartStr.c_str();
  127. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  128. }
  129. else {
  130. // 收到ACCEPT,需要灭灯
  131. // 还原成无灯光的状态
  132. std::string heartStr = "DOORLED,000F";
  133. const char* sendMsg = heartStr.c_str();
  134. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  135. }
  136. }
  137. // 接收tcp消息
  138. void handleMsg(byte* inBytes){
  139. LOGD("TCP received: %s", inBytes);
  140. const char* cstr = reinterpret_cast<const char*>(inBytes);
  141. string str = cstr;
  142. if (str == "1"){
  143. LOGD("get a heart beat");
  144. return;
  145. }
  146. TcpModel tcpModel;
  147. tcpModel = getTcpModel(inBytes);
  148. LOGD("tcp model: %s, %s", tcpModel.type.c_str(), tcpModel.action.c_str());
  149. if (tcpModel.type == TcpType::OTHER) {
  150. LOGD("trans tcp json failed");
  151. } else if (tcpModel.type == TcpType::TIME) {
  152. if (tcpModel.action == TimeAction::SYNC) {
  153. string serverTime = "";
  154. if (tcpModel.data != ""){
  155. serverTime = tcpModel.data;
  156. } else {
  157. serverTime = tcpModel.json["time"].asString();
  158. }
  159. LOGD("sync time : %s", serverTime.c_str());
  160. time_t timet = stoi(serverTime);
  161. struct tm *t = gmtime(&timet);
  162. char pDate[25];
  163. sprintf(pDate,"%d-%02d-%02d %02d:%02d:%02d",
  164. 1900 + t->tm_year, 1+ t->tm_mon, t->tm_mday,
  165. t->tm_hour + 8,t->tm_min,t->tm_sec);
  166. LOGD("transfered time : %s", pDate);
  167. TimeHelper::setDateTime(pDate);
  168. }
  169. } else if (tcpModel.type == TcpType::REINFORCE){
  170. if (tcpModel.action == ReinforceAction::RESPONSED){
  171. //回调
  172. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  173. if (callback.tid != "0"){
  174. callback.onSuccess(tcpModel.json);
  175. }
  176. cancelAutoBtnHelpTimer();
  177. // SetPainterInfo(0xFF37C127, LANGUAGEMANAGER->getValue("HelpResponse"));
  178. // setHelpButton("/button/button_help3.png", false);
  179. // setReinforce(false); // 设置增援状态为true
  180. // //3秒后还原白色
  181. // if (!isHelpTimerRegistered){
  182. // mActivityPtr->registerUserTimer(HELP_TIMER_HANDLE, 3000);
  183. // }
  184. setPainterInfo(StoragePreferences::getInt(STORE_DEVICE_ID,0), 0xFF37C127, LANGUAGEMANAGER->getValue("HelpResponse"), "REINFORCE", "UPDATE", 3);
  185. }
  186. } else if (tcpModel.type == TcpType::DEVICE){
  187. if (tcpModel.action == DeviceAction::APP_UPDATE){ //软件升级
  188. if (isSleep) {
  189. isSleep = false;
  190. BRIGHTNESSHELPER->screenOn();
  191. }
  192. Intent* intent = new Intent();
  193. intent->putExtra(appUpdate, "true");
  194. EASYUICONTEXT->openActivity("DeviceUpdateActivity", intent);
  195. }
  196. else if (tcpModel.action == DeviceAction::RESTART) { // 重启设备
  197. const char* req = "-1";
  198. TcpClient::instance()->sendMsg(req);
  199. sync();
  200. reboot(RB_AUTOBOOT);
  201. }
  202. else if (tcpModel.action == DeviceAction::DEVICE_REFRESH) { // 设备刷新
  203. dataRefresh();
  204. }
  205. else if (tcpModel.action == DeviceAction::SYSTEM_SETTING) { // 修改科室设置
  206. getPartSetting();
  207. }
  208. else if (tcpModel.action == DeviceAction::SERVER_CHANGE) {
  209. StoragePreferences::putString(STORE_GATEWAY, tcpModel.json["server_ip"].asCString());
  210. StoragePreferences::putString(STORE_HTTP_PORT, tcpModel.json["server_port"].asCString());
  211. const char* req = "-1";
  212. TcpClient::instance()->sendMsg(req);
  213. //重启
  214. sync();
  215. reboot(RB_AUTOBOOT);
  216. }
  217. } else if (tcpModel.type == TcpType::DATA){
  218. if (tcpModel.action == DataAction::REFRESH){ // 刷新数据
  219. dataRefresh();
  220. }
  221. } else if (tcpModel.type == TcpType::VOICE){
  222. if (tcpModel.action == VoiceAction::FAILED){
  223. callActivityFinish(CallFinishType::FAILED);
  224. } else if (tcpModel.action == VoiceAction::SUCCESS){
  225. CallingStatus::instance()->setTcpModel(tcpModel); // 只有呼叫成功才闪红灯
  226. std::string heartStr = "DOORLED,200F"; // 红灯闪烁
  227. const char* sendMsg = heartStr.c_str();
  228. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  229. } else if (tcpModel.action == VoiceAction::ACCEPT){
  230. if (CallingStatus::instance()->busy()){
  231. CallingStatus::instance()->setTcpModel(tcpModel);
  232. std::string toSipId = tcpModel.json["toSipId"].asString();
  233. callActivityFinish(CallFinishType::ACCEPT);
  234. //接听
  235. buildSIP(toSipId);
  236. }
  237. // 还原成无灯光的状态
  238. std::string heartStr = "DOORLED,000F";
  239. const char* sendMsg = heartStr.c_str();
  240. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  241. } else if (tcpModel.action == VoiceAction::REJECT){
  242. if (CallingStatus::instance()->busy()){
  243. callActivityFinish(CallFinishType::REJECT);
  244. // 还原成无灯光的状态
  245. std::string heartStr = "DOORLED,000F";
  246. const char* sendMsg = heartStr.c_str();
  247. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  248. }
  249. } else if (tcpModel.action == VoiceAction::CANCEL){
  250. //CallingStatus::instance()->setTcpModel(tcpModel);
  251. if (CallingStatus::instance()->busy()){
  252. callActivityFinish(CallFinishType::CANCEL);
  253. }
  254. } else if (tcpModel.action == VoiceAction::CALLING){
  255. //CallingStatus::instance()->setTcpModel(tcpModel);
  256. //对方忙线
  257. callActivityFinish(CallFinishType::BUSY);
  258. } else if (tcpModel.action == VoiceAction::CALL){
  259. //我方忙线判断
  260. if (CallingStatus::instance()->busy()){
  261. sendVoiceTcp(VoiceAction::CALLING, tcpModel, tcpModel.from_id);
  262. } else {
  263. CallingStatus::instance()->setTcpModel(tcpModel);
  264. //来电话了
  265. Intent* intent = new Intent();
  266. intent->putExtra(isOutgoing, "false");
  267. intent->putExtra(audioOnly, "true");
  268. EASYUICONTEXT->openActivity("callActivity", intent);
  269. }
  270. } else if (tcpModel.action == VoiceAction::HANDOFF){
  271. //判断 是否同一个对话
  272. long iId = CallingStatus::instance()->getInteractionId();
  273. if (iId > 0 && CallingStatus::instance()->busy()){
  274. long inId = tcpModel.json["id"].asInt();
  275. if (iId == inId && CallingStatus::instance()->busy()){
  276. callActivityFinish(CallFinishType::HANDOFF);
  277. }
  278. }
  279. }
  280. }
  281. else if (tcpModel.type == TcpType::SOS) {
  282. if (tcpModel.action == SosAction::CANCEL) {
  283. // SOS还原成无灯光的状态
  284. std::string heartStr = "ULED,0F";
  285. const char* sendMsg = heartStr.c_str();
  286. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  287. // 门灯还原成无灯光的状态
  288. std::string heartStr2 = "DOORLED,000F";
  289. const char* sendMsg2 = heartStr2.c_str();
  290. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  291. mActivityPtr->unregisterUserTimer(SOS_LAMP_TIME_HANDLE);
  292. }
  293. }
  294. else if (tcpModel.type == TcpType::SIDE) {
  295. if (tcpModel.action == SideAction::NURSING) {
  296. // 将tcpModel缓存起来
  297. setNursingTcpModel(tcpModel);
  298. // 收到nursing,需要把通话给挂断了
  299. voip::CallInfo info = GetTelephone()->GetCallInfo();
  300. LOGD("info state = %d",info.state);
  301. if (info.state == voip::STATE_CALL_CALLING
  302. || info.state == voip::STATE_CALL_CALLING
  303. || info.state == voip::STATE_CALL_CONFIRMED){
  304. TcpModel storeModel = CallingStatus::instance()->getTcpModel();
  305. //只回传iId
  306. storeModel.data = storeModel.json["id"].asString();
  307. sendVoiceTcp(VoiceAction::HANDOFF, storeModel, storeModel.from_id);
  308. GetTelephone()->Hangup(info.id, voip::SIP_STATUS_CODE_DECLINE);
  309. GetTelephone()->Hangup();
  310. EASYUICONTEXT->goBack();
  311. }
  312. std::string color = StoragePreferences::getString(STORE_NURSING_COLOR_RGB, "010");
  313. std::string heartStr;
  314. if (color != "" && color.size() == 3) {
  315. heartStr = "DOORLED," + color + "F";
  316. } else {
  317. heartStr = "DOORLED,010F";
  318. }
  319. const char* sendMsg = heartStr.c_str();
  320. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  321. // 删除这个定时器
  322. mActivityPtr->unregisterUserTimer(NURSING_TIME_HANDLE);
  323. LOGD("收到服务器返回的消息,关闭Nursing的定时器");
  324. }
  325. else if (tcpModel.action == SideAction::NURSING_END) {
  326. // 收到nursing_end
  327. std::string heartStr = "DOORLED,000F";
  328. const char* sendMsg = heartStr.c_str();
  329. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  330. }
  331. else if (tcpModel.action == SideAction::CALL) {
  332. // 收到CALL,需要亮红灯
  333. std::string heartStr = "DOORLED,200F"; // 红灯闪烁
  334. const char* sendMsg = heartStr.c_str();
  335. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  336. int deviceId = tcpModel.from_id;
  337. string fromFrameFullName = tcpModel.json["fromFrameFullName"].asString();
  338. setPainterInfo(deviceId, 0xFF2F9DF1, fromFrameFullName + " " + LANGUAGEMANAGER->getValue("CallInfo"), "VOICE", "ADD", 60);
  339. }
  340. else if (tcpModel.action == SideAction::ACCEPT) {
  341. // 先处理painterInfoList里的数据
  342. int deviceId = tcpModel.to_id;
  343. setPainterInfo(deviceId, 0xFFFFFFFF, "", "VOICE", "DELETE", 0);
  344. // 获取painterInfoList
  345. Json::Value _painterInfoList = getPainterInfoList();
  346. if (_painterInfoList.size() > 0) { // 如果painterInfoList.size > 0
  347. // 如果列表里还有VOICE,就不修改门灯,直接结束
  348. for (int i = 0; i < _painterInfoList.size(); i++) {
  349. if (_painterInfoList[i]["type"] == "VOICE") {
  350. return;
  351. }
  352. }
  353. }
  354. // 进行门灯还原
  355. doorLampRestoration();
  356. }
  357. else if (tcpModel.action == SideAction::CANCEL) {
  358. int deviceId = tcpModel.from_id;
  359. if (tcpModel.json.size() != 0) {
  360. deviceId = tcpModel.json["fromDeviceId"].asInt();
  361. }
  362. setPainterInfo(deviceId, 0xFFFFFFFF, "", "VOICE", "DELETE", 0);
  363. // 获取painterInfoList
  364. Json::Value _painterInfoList = getPainterInfoList();
  365. if (_painterInfoList.size() > 0) { // 如果painterInfoList.size > 0
  366. // 如果列表里还有VOICE,就不修改门灯,直接结束
  367. for (int i = 0; i < _painterInfoList.size(); i++) {
  368. if (_painterInfoList[i]["type"] == "VOICE") {
  369. return;
  370. }
  371. }
  372. }
  373. // 进行门灯还原
  374. doorLampRestoration();
  375. }
  376. else if (tcpModel.action == SideAction::SOS_CALL) {
  377. // 收到SOS_CALL,需要亮红灯
  378. // SOS亮红灯
  379. string heartStr = "ULED,1F";
  380. // 门灯亮红灯
  381. std::string heartStr2 = "DOORLED,200F";
  382. const char* sendMsg2 = heartStr2.c_str();
  383. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  384. sosTimerRegistered = false;
  385. mActivityPtr->registerUserTimer(SOS_CLICK_TIME_HANDLE, 10000); // 10秒后才能触发
  386. mActivityPtr->registerUserTimer(SOS_LAMP_TIME_HANDLE, 120000); // 2分钟后才能触发
  387. int deviceId = tcpModel.from_id;
  388. string fromFrameFullName = tcpModel.json["fromFrameFullName"].asString();
  389. setPainterInfo(deviceId, 0xFFFF0000, fromFrameFullName + " " + LANGUAGEMANAGER->getValue("SOSCallInfo"), "SOS", "ADD", 120);
  390. }
  391. else if (tcpModel.action == SideAction::SOS_CANCEL) {
  392. int deviceId = tcpModel.to_id;
  393. setPainterInfo(deviceId, 0xFFFFFFFF, "", "SOS", "DELETE", 0);
  394. // 获取painterInfoList
  395. Json::Value _painterInfoList = getPainterInfoList();
  396. if (_painterInfoList.size() > 0) { // 如果painterInfoList.size > 0
  397. // 如果列表里还有VOICE,就不修改门灯,直接结束
  398. for (int i = 0; i < _painterInfoList.size(); i++) {
  399. if (_painterInfoList[i]["type"] == "SOS") {
  400. return;
  401. }
  402. }
  403. }
  404. // 进行门灯还原
  405. doorLampRestoration();
  406. }
  407. }
  408. else if (tcpModel.type == TcpType::CALLBACK) {
  409. if (tcpModel.action == CallbackAction::ACK) {
  410. LOGD("CALLBACK ACK !!!!");
  411. //回调
  412. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  413. if (callback.tid != "0"){
  414. callback.onSuccess(tcpModel.json);
  415. }
  416. }
  417. else if (tcpModel.action == CallbackAction::SUCCESS) {
  418. //回调
  419. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  420. if (callback.tid != "0"){
  421. callback.onSuccess(tcpModel.json);
  422. }
  423. }
  424. else if (tcpModel.action == CallbackAction::FAILED) {
  425. //回调
  426. TcpCallback callback = TcpCacheManager::instance()->getFunc(tcpModel.tid);
  427. if (callback.tid != "0"){
  428. callback.onFalied(tcpModel.json);
  429. }
  430. callActivityFinish(CallFinishType::FAILED);
  431. }
  432. }
  433. }
  434. bool getSleepTimerRegistered() {
  435. return isSleepTimerRegistered;
  436. }
  437. // 触发定时任务
  438. void setSleepTimerRegistered(bool result) {
  439. LOGD("isSleepTimerRegistered = %d", isSleepTimerRegistered);
  440. LOGD("result = %d", result);
  441. if (mActivityPtr == NULL) {
  442. return;
  443. }
  444. if (result != isSleepTimerRegistered) { // 与定时任务不同时,才进行处理
  445. if (isSleepTimerRegistered) { // 与定时任务开关进行判断,如果定时任务开启,那就要关闭
  446. isSleepTimerRegistered = result;
  447. mActivityPtr->unregisterUserTimer(SLEEP_STRAT_TIME_HANDLE); // 关闭定时器
  448. if (isSleep) {
  449. isSleep = false;
  450. BRIGHTNESSHELPER->screenOn();
  451. }
  452. LOGD("关闭息屏");
  453. } else { // 如果定时任务关着,那就要打开
  454. isSleepTimerRegistered = result;
  455. int sleepTime = StoragePreferences::getInt(STORE_SLEEP_TIME, 3);
  456. if (sleepTime > 0) {
  457. mActivityPtr->registerUserTimer(SLEEP_STRAT_TIME_HANDLE, sleepTime * 60 * 1000);
  458. LOGD("开启息屏");
  459. }
  460. }
  461. }
  462. }
  463. void setRestartTimerRegistered(bool result) {
  464. if (mActivityPtr == NULL) {
  465. return;
  466. }
  467. if (result != isRestartTimerRegistered) { // 在传过来的值不相等时,才继续进行
  468. if (!isRestartTimerRegistered) { // 如果是false,那就需要开启
  469. isRestartTimerRegistered = true;
  470. mActivityPtr->registerUserTimer(SYS_RESTART, 180000);
  471. }
  472. else { // 如果是true,那就需要关闭
  473. isRestartTimerRegistered = false;
  474. mActivityPtr->unregisterUserTimer(SYS_RESTART);
  475. dataRefresh();
  476. }
  477. }
  478. }
  479. void scrrenOn() {
  480. isSleep = false;
  481. BRIGHTNESSHELPER->screenOn();
  482. }
  483. //================================= IO 口操作
  484. //紧急按钮灯,明/灭
  485. void setSOS_A5(bool light){
  486. int result = -1;
  487. int slight = light?0:1;
  488. result = GpioHelper::output("A5", slight);
  489. if (result==0){
  490. LOGD("set A5 SOS light %d. success",light);
  491. } else {
  492. LOGD("set A5 SOS light %d. failed",light);
  493. }
  494. }
  495. //A6,A7,A8 RGB灯控制
  496. void setRGB_A678(bool R, bool G, bool B){
  497. int rR = -1, rG = -1, rB = -1;
  498. int sR = R?0:1, sG = G?0:1, sB = B?0:1;
  499. rR = GpioHelper::output("A6", sR);
  500. rG = GpioHelper::output("A7", sG);
  501. rB = GpioHelper::output("A8", sB);
  502. const char *strLog = "set %s light %d. %d";
  503. LOGD(strLog,"A6 R",R, rR);
  504. LOGD(strLog,"A7 G",G, rG);
  505. LOGD(strLog,"A8 B",B, rB);
  506. }
  507. //手柄按钮
  508. class A1GpioListener : public IGpioListener{
  509. public:
  510. bool onGpioEdge(const char *pPin) override {
  511. int state = GpioHelper::input("A1");
  512. LOGD("IGpioListener GPIO IS A1=%d", state);
  513. if (state==0){
  514. voip::CallInfo info = GetTelephone()->GetCallInfo();
  515. //拨打 或 挂断
  516. if (CallingStatus::instance()->busy()){
  517. callActivityFinish(CallFinishType::A1CLICK);
  518. } else {
  519. Intent* intent = new Intent();
  520. intent->putExtra(isOutgoing, "true");
  521. intent->putExtra(audioOnly, "true");
  522. EASYUICONTEXT->openActivity("callActivity", intent);
  523. }
  524. }
  525. return true;
  526. }
  527. void onGpioError(const char *pPin, int error) override {
  528. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  529. }
  530. };
  531. //7寸面板,呼出
  532. class A2GpioListener : public IGpioListener{
  533. public:
  534. bool onGpioEdge(const char *pPin) override {
  535. int state = GpioHelper::input("A2");
  536. LOGD("IGpioListener GPIO IS A2=%d", state);
  537. if (state==0){
  538. //拨打 或 接听
  539. }
  540. return true;
  541. }
  542. void onGpioError(const char *pPin, int error) override {
  543. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  544. }
  545. };
  546. //7寸面板,挂断
  547. class A3GpioListener : public IGpioListener{
  548. public:
  549. bool onGpioEdge(const char *pPin) override {
  550. int state = GpioHelper::input("A3");
  551. LOGD("IGpioListener GPIO IS A3=%d", state);
  552. if (state==0){
  553. //挂断
  554. }
  555. return true;
  556. }
  557. void onGpioError(const char *pPin, int error) override {
  558. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  559. }
  560. };
  561. //紧急按钮
  562. class A4GpioListener : public IGpioListener{
  563. public:
  564. bool onGpioEdge(const char *pPin) override {
  565. int state = GpioHelper::input("A4");
  566. LOGD("IGpioListener GPIO IS A4=%d", state);
  567. if (state==0){
  568. //发出
  569. setSOS_A5(true);
  570. }
  571. return true;
  572. }
  573. void onGpioError(const char *pPin, int error) override {
  574. LOGD("IGpioListener ERROR GPIO IS %s, %d", pPin, error);
  575. }
  576. };
  577. /**
  578. * 注册定时器
  579. * 填充数组用于注册定时器
  580. * 注意:id不能重复
  581. */
  582. static S_ACTIVITY_TIMEER REGISTER_ACTIVITY_TIMER_TAB[] = {
  583. {1, 5000},
  584. {2, 30*1000}
  585. };
  586. /**
  587. * 当界面构造时触发
  588. */
  589. static void onUI_init(){
  590. //IO监测
  591. IGpioListener *iGpioListenerA1 = new A1GpioListener();
  592. GpioHelper::registerGpioListener("A1", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  593. IGpioListener *iGpioListenerA2 = new A2GpioListener();
  594. GpioHelper::registerGpioListener("A2", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  595. IGpioListener *iGpioListenerA3 = new A3GpioListener();
  596. GpioHelper::registerGpioListener("A3", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  597. IGpioListener *iGpioListenerA4 = new A4GpioListener();
  598. GpioHelper::registerGpioListener("A4", iGpioListenerA1, E_GPIO_EDGE_TYPE_FALLING);
  599. //TCP启动
  600. TcpClient::instance()->startTcp();
  601. //监听SIP信令
  602. GetTelephone()->AddCallStateListener(OnCallStateChanged);
  603. //请求版本号
  604. // if(UartContext::Uart3IsOpen()) {
  605. // string heartStr = "ASK,VNF-0";
  606. // const char* sendMsg = heartStr.c_str();
  607. // sendProtocolTo(UART_TTYS3, (byte*)(sendMsg), strlen(sendMsg));
  608. // }
  609. #if 0
  610. std::thread backend([](){
  611. while (true) {
  612. if (feed_dogs > 0) {
  613. --feed_dogs;
  614. LOGD("feed");
  615. int ret = GpioHelper::output("GPIO_2", 1); //拉高
  616. if (ret != 0) {
  617. LOGE("GPIO操作失败");
  618. }
  619. usleep(1000 * 20);
  620. ret = GpioHelper::output("GPIO_2", 0); //拉低
  621. if (ret != 0) {
  622. LOGE("GPIO操作失败");
  623. }
  624. }
  625. usleep(1000 * 1000);
  626. }
  627. });
  628. backend.detach();
  629. #endif
  630. }
  631. /**
  632. * 当切换到该界面时触发
  633. */
  634. static void onUI_intent(const Intent *intentPtr) {
  635. if (intentPtr != NULL) {
  636. //TODO
  637. }
  638. }
  639. /*
  640. * 当界面显示时触发
  641. */
  642. static void onUI_show() {
  643. //进入主界面
  644. EASYUICONTEXT->openActivity("mainActivity");
  645. }
  646. /*
  647. * 当界面隐藏时触发
  648. */
  649. static void onUI_hide() {
  650. }
  651. /*
  652. * 当界面完全退出时触发
  653. */
  654. static void onUI_quit() {
  655. }
  656. /**
  657. * 串口数据回调接口
  658. */
  659. static void onProtocolDataUpdate(const SProtocolData &data) {
  660. LOGD("cmd = %s", data.cmd.c_str());
  661. if (data.state!=""){
  662. LOGD("state = %s",data.state.c_str());
  663. }
  664. // if (data.msg != ""){
  665. // LOGD("msg = %s", data.msg.c_str());
  666. // }
  667. if(UartContext::Uart3IsOpen()) { // 如果是true,表示串口打开了
  668. string heartStr;
  669. //按下
  670. if (data.state=="0"){ // 0表示正被按下,1表示短按松开,2表示长按松开。
  671. if (data.cmd == "KEY5") { // key5是面板拨号按钮
  672. if (!StoragePreferences::getInt(STORE_SCREEN_LIGHT, 0)) {
  673. if (isSleep) {
  674. scrrenOn();
  675. }
  676. else {
  677. voip::CallInfo info = GetTelephone()->GetCallInfo();
  678. //拨打 或 挂断
  679. if (CallingStatus::instance()->busy()){
  680. callActivityFinish(CallFinishType::A1CLICK);
  681. } else {
  682. Intent* intent = new Intent();
  683. intent->putExtra(isOutgoing, "true");
  684. intent->putExtra(audioOnly, "true");
  685. EASYUICONTEXT->openActivity("callActivity", intent);
  686. }
  687. }
  688. }
  689. else {
  690. scrrenOn();
  691. voip::CallInfo info = GetTelephone()->GetCallInfo();
  692. //拨打 或 挂断
  693. if (CallingStatus::instance()->busy()){
  694. callActivityFinish(CallFinishType::A1CLICK);
  695. } else {
  696. Intent* intent = new Intent();
  697. intent->putExtra(isOutgoing, "true");
  698. intent->putExtra(audioOnly, "true");
  699. EASYUICONTEXT->openActivity("callActivity", intent);
  700. }
  701. }
  702. }
  703. else if (data.cmd == "KEY6"){ // key6是手柄触发,手柄只有呼叫和挂断功能,没有取消功能,防止用户不停地按
  704. if (!StoragePreferences::getInt(STORE_SCREEN_LIGHT, 0)) {
  705. if (isSleep) {
  706. scrrenOn();
  707. }
  708. else {
  709. voip::CallInfo info = GetTelephone()->GetCallInfo();
  710. //拨打 或 挂断
  711. if (CallingStatus::instance()->busy()){
  712. callActivityFinish(CallFinishType::KEY6_CLICK);
  713. } else {
  714. Intent* intent = new Intent();
  715. intent->putExtra(isOutgoing, "true");
  716. intent->putExtra(audioOnly, "true");
  717. EASYUICONTEXT->openActivity("callActivity", intent);
  718. }
  719. }
  720. }
  721. else {
  722. scrrenOn();
  723. voip::CallInfo info = GetTelephone()->GetCallInfo();
  724. //拨打 或 挂断
  725. if (CallingStatus::instance()->busy()){
  726. callActivityFinish(CallFinishType::KEY6_CLICK);
  727. } else {
  728. Intent* intent = new Intent();
  729. intent->putExtra(isOutgoing, "true");
  730. intent->putExtra(audioOnly, "true");
  731. EASYUICONTEXT->openActivity("callActivity", intent);
  732. }
  733. }
  734. }
  735. else if (data.cmd == "KEY7"){ // key7是紧急按钮
  736. if (isSleep) {
  737. scrrenOn();
  738. }
  739. if (sosTimerRegistered) {
  740. LOGD("TCP -> SOS_CALL");
  741. TcpModel tcpModel;
  742. tcpModel.type = TcpType::SOS;
  743. tcpModel.action = SosAction::CALL;
  744. tcpModel.from_id = StoragePreferences::getInt(STORE_DEVICE_ID, 0);
  745. std::string req = getTcpModelString(tcpModel);
  746. LOGD("TCP SOS_CALL : %s",req.c_str());
  747. TcpClient::instance()->sendMsg(req.c_str());
  748. // SOS亮红灯
  749. heartStr = "ULED,1F";
  750. // 门灯亮红灯
  751. std::string heartStr2 = "DOORLED,200F";
  752. const char* sendMsg2 = heartStr2.c_str();
  753. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  754. sosTimerRegistered = false;
  755. mActivityPtr->registerUserTimer(SOS_CLICK_TIME_HANDLE, 10000); // 10秒后才能触发
  756. mActivityPtr->registerUserTimer(SOS_LAMP_TIME_HANDLE, 120000); // 2分钟后才能触发
  757. }
  758. }
  759. else if (data.cmd == "KEY<") { //下左3,红
  760. if (isSleep) {
  761. scrrenOn();
  762. }
  763. heartStr = "DOORLED,100F";
  764. }
  765. else if (data.cmd == "KEY>") { // key>是面板挂断按钮
  766. if (!StoragePreferences::getInt(STORE_SCREEN_LIGHT, 0)) {
  767. if (isSleep) {
  768. scrrenOn();
  769. }
  770. else {
  771. voip::CallInfo info = GetTelephone()->GetCallInfo();
  772. //拨打 或 挂断
  773. if (CallingStatus::instance()->busy()){
  774. callActivityFinish(CallFinishType::A1CLICK);
  775. heartStr = "DOORLED,000F";
  776. const char* sendMsg = heartStr.c_str();
  777. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  778. }
  779. }
  780. }
  781. else {
  782. scrrenOn();
  783. voip::CallInfo info = GetTelephone()->GetCallInfo();
  784. //拨打 或 挂断
  785. if (CallingStatus::instance()->busy()){
  786. callActivityFinish(CallFinishType::A1CLICK);
  787. heartStr = "DOORLED,000F";
  788. const char* sendMsg = heartStr.c_str();
  789. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  790. }
  791. }
  792. }
  793. else if (data.cmd == "KEY;"){ //下左4,白
  794. if (isSleep) {
  795. scrrenOn();
  796. }
  797. heartStr = "DOORLED,111F";
  798. }
  799. else {
  800. if (isSleep) {
  801. scrrenOn();
  802. }
  803. heartStr = "DOORLED,000F";
  804. }
  805. // 发送给板子的指令
  806. const char* sendMsg = heartStr.c_str();
  807. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  808. }
  809. }
  810. }
  811. /**
  812. * 定时器触发函数
  813. * 不建议在此函数中写耗时操作,否则将影响UI刷新
  814. * 参数: id
  815. * 当前所触发定时器的id,与注册时的id相同
  816. * 返回值: true
  817. * 继续运行当前定时器
  818. * false
  819. * 停止运行当前定时器
  820. */
  821. static bool onUI_Timer(int id){
  822. switch (id) {
  823. case 1:
  824. {
  825. //定时器跑在UI线程,这里将喂狗标记加1
  826. //++feed_dogs;
  827. //不用心跳
  828. // if(UartContext::Uart3IsOpen()) {
  829. // string heartStr = "HEART,1E";
  830. // const char* sendMsg = heartStr.c_str();
  831. // sendProtocolTo(UART_TTYS3, (byte*)(sendMsg), strlen(sendMsg));
  832. // }
  833. }
  834. break;
  835. case 2: //TCP心跳
  836. {
  837. const char* req = "0";
  838. TcpClient::instance()->sendMsg(req);
  839. }
  840. break;
  841. // case HELP_TIMER_HANDLE:
  842. // {
  843. // SetPainterInfo(0xFFFFFFFF,"");
  844. // setHelpButton("/button/button_help2.png", true);
  845. // setReinforce(false); // 设置增援状态为false
  846. //// //取消计时
  847. //// if (isHelpTimerRegistered) {
  848. //// mActivityPtr->unregisterUserTimer(HELP_TIMER_HANDLE);
  849. //// isHelpTimerRegistered = false;
  850. //// }
  851. // return false;
  852. // }
  853. // break;
  854. case SOS_CLICK_TIME_HANDLE: {
  855. sosTimerRegistered = true;
  856. return false;
  857. }
  858. break;
  859. case SOS_LAMP_TIME_HANDLE: {
  860. // SOS还原成无灯光的状态
  861. std::string heartStr = "ULED,0F";
  862. const char* sendMsg = heartStr.c_str();
  863. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg), strlen(sendMsg));
  864. // 门灯还原成无灯光的状态
  865. std::string heartStr2 = "DOORLED,000F";
  866. const char* sendMsg2 = heartStr2.c_str();
  867. sendProtocolTo(UART_TTYS2, (byte*)(sendMsg2), strlen(sendMsg2));
  868. return false;
  869. }
  870. break;
  871. case SLEEP_STRAT_TIME_HANDLE: { // 息屏
  872. if (isSleepTimerRegistered) {
  873. isSleep = true;
  874. BRIGHTNESSHELPER->screenOff();
  875. } else { // 如果是false的话,就需要关闭定时器
  876. isSleep = false;
  877. BRIGHTNESSHELPER->screenOn();
  878. }
  879. }
  880. break;
  881. case SYS_RESTART:
  882. sync();
  883. reboot(RB_AUTOBOOT);
  884. break;
  885. }
  886. return true;
  887. }
  888. /**
  889. * 有新的触摸事件时触发
  890. * 参数:ev
  891. * 新的触摸事件
  892. * 返回值:true
  893. * 表示该触摸事件在此被拦截,系统不再将此触摸事件传递到控件上
  894. * false
  895. * 触摸事件将继续传递到控件上
  896. */
  897. static bool onstartActivityTouchEvent(const MotionEvent &ev) {
  898. switch (ev.mActionStatus) {
  899. case MotionEvent::E_ACTION_DOWN://触摸按下
  900. //LOGD("时刻 = %ld 坐标 x = %d, y = %d", ev.mEventTime, ev.mX, ev.mY);
  901. break;
  902. case MotionEvent::E_ACTION_MOVE://触摸滑动
  903. break;
  904. case MotionEvent::E_ACTION_UP: //触摸抬起
  905. break;
  906. default:
  907. break;
  908. }
  909. return false;
  910. }